I've tried, but I suck too much. :)
Basically, I want auto-explore to stop when you notice something using telepathy, not just LOS.
Currently the same code (spotHostiles) is used for resting, and because during resting we only check LOS, but for autoexplore to stop we would like to stop on any means of detection (optional?).
For instance if you play a character who auto-uses track for example... Would be great if the autoexplore could stop if it sees something... but it doesn't.
Some of you coders, tackle this. I tried, but I just found where to edit... dunno how to "see" what is "detected".
After playing for 1 day and 16 hours, I finally managed to meet The Master for the first time, and killed him. I think this moment in the game signals the halfway point and I am supposed to head "east". I don't have any more lives yet, so it is likely that I am going to perish a heroic death soon as I delve into unfamiliar territory.
Playing a bow temporal warden relying on sustains for stats, I didn't find the fight with the master to be that complicated, but I still played on the safer side because like I said I don't have any lives left. When I first saw him, he froze me and I was sure that I was good as dead because I didn't have wild infusion inscribed on me. But after jumping around with Dimensional Step and using the various movement speed buffs and infusion, I managed to wittle down his health and take care of his minions with little trouble. The dungeon gave me a couple of interesting quivers: one that makes all my shots pierce, but only holds 4; and one that has a chance to dominate the target, but only has 11 shots.
I used the piercing quiver for the orc surprise, but I failed. Still going, though, on to Reknor. Hopefully I could unlock at least 1 more class with this character before she bites the dust.
The server hosting is experiencing some troubles, please hang tight while it fixes itself.
This may cause ingame chat disconnects & such and lack of charsheet upload.
Sorry my minions, I shall whip the people responsible very harshly!
My very first win, with a Dwarf Berserker, and I realise at the end I've been knocked offline at some point, and it doesn't appear to have recorded anything on the website.
For a few days now the old wiki was set to read only while transitioning content to the new one.
Most important things are now there and thus http://te4.org/wiki/ points to it.
This is a real wiki software (mediawiki) so it should be much more usable than the old one. Have a look and improve it!
Now go my minions, and spread the word!
A few days ago I have enabled a new chat client inside te4.org to let you talk to the ingame community!
Simply login on your te4.org account and go to http://te4.org/ingame-chat you will see a link to the live version.
You just need a modernish browser (websocket support) and to have logged ingame at least once.
Your launcher should automatically update your game so no need to redownload it all.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
And do not forget to vote for ToME on Steam Greenlight!
Turns out when you break into a room with 4 undead mages- you should probably back away.
I was in the beginning forest for Sun Elves (vs the Naga) and suddenly my hot key icons disappeared after I was attacked. I did freak out after trying every possible key combination and having no luck getting them back. The icon bar is there but the key icons are gone.
I checked another character and their icons were fine so it is save specific. I have no idea what is going on and it really drove me crazy (My gf left the apartment after I started raging...) After several game restarts, computer reboots and general mishaps with my machine and no luck getting them back I am about to give up.
Also of annoyance is the fact that my Tome forums login seems to have been deleted.