Adds the Ruined, an afflicted subclass.
Adds the Afflicted Class, Possessed.
Edits class birth descriptions to ignore the lore-based race checks when assigning the starting zone. Any race that is not flagged with a no-start-override (i.e. all standard races aside from undead) will now be able to begin in class-based starting areas, such as those for Archmages and Chronomancers.
Notably, this should allow most addon races to access these starting areas.
Adds the White Monk, a warrior subclass.
The White Monk is an ascetic martial artist and healer, trained by the masters of their way in their secluded homeland. Monks are generally peaceful, and practice ancient healing arts using the power of their will. However, when their community is threatened, they can use their immense willpower to enhance their martial prowess, and defend themselves with deadly power. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon.
Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike all targets in a beam, cone, or ranged ball, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers.
Includes five new talent trees and incorporates trees from existing Warrior and Rogue classes.
Full details in the forum thread.
Adds the Berzerker class, a modified Berserker with a mix of pre- and post-1.2.0 Berserker talents.
Adds the Mobility Generic Tree to:
- Rogues (Locked, 1.3 mastery)
- Skirmishers (Unlocked, 1.1 mastery)
Allows the player to pick multiple classes, turning all enemies into Randbosses as a counter-measure.
In order to activate this addon, look at your Game Options for a new tab.
EXP penalty you suffer from using this addon has been modified, from 0.5 to 0.85 (You only lose 15% EXP now)
Original Author is StarKeep, all credits go to him, I do not take credit for any of his work, I only modified the EXP penalty. - Rae
Adds to glutton class, reorders class generics, and mods glutton talents. Requires orcs dlc for new steam resource
Gives Adventurers 3 more Category Points at creation, from 7 to 10.
Update V1.2: Adventurers now have access to (Locked, at 1.0 Mastery):
- All Skirmisher categories (Including Technique/Tireless Combatant)
- All Stone Warden categories
- Generic category Cursed/Cursed Aura
Credit for the original code goes to SirSlush.
Adds a number of hybridized classes. Currently only remixes existing classes and talents.
Chrono Ranger - A tinker subclass, blending chronomancer and gunslinger
Essence Reaver - An afflicted mage, turned from more conventional magics to darkness and shadow