With this, the die-or-die situation is
avoided when yeeks win the game, nothing else. Only
sure to work with 1.4.8, since the final chat is just
replaced, checking for race Yak instead of race Yeek.
Unlocks the max level for Campaign, scaling all dungeons and bosses accordingly.
To be precise, this makes all dungeons in the game scale based on YOUR level, instead of a pre-set value.
This essentially makes the game free-form. Go for that Level 1 Dreadfell run!
(Note that bosses still have a minimum level. The Master for example will always be in the 20's at the minimum.)
Removes the restriction on how many talents you can respec.
This addon is fairly simple.
It adds variety to the Infinite Dungeon!
... oh, want more information? Alrighty.
In it's current version, it randomly swaps out the grid files (which are the tile-sets/how your map looks) and layouts of every floor.
Additionally, floors will steadily get larger (and enemy counts will rise as a result) the deeper you go.
The first floor is always a basic dungeon.
Currently, you may find doors that don't properly blend into adjacent tiles. This is due to not all sets of grid files actually coming with a built-in door, and them instead using the Basic one.
Signposts will always use the basic floor.
Not all layouts support vaults, so for those of you that like diving into instant death, you may be forced to hold yourself back.
The mod is also available as a standalone from ModDB http://www.moddb.com/mods/the-veins-of-the-earth (note the authentication period) or from GitHub https://github.com/Zireael07/The-Veins-of-the-Earth/releases.
The game documentation can be found at https://github.com/Zireael07/The-Veins-of-the-Earth/wiki
This mod was known under the working name of Underdark at the time of the contest participants being announced.
Please use either the built-in report error function (remember to fill in "what I was doing" field) or report any bugs on ToME 4 forums.