Falandur the level 50 Whitehoof Archmage by gwmngilfen

This character may have been played while not online.
This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
AddonsAshes of Urh'Rok 1.4.0
Stone Wardens Bonus Class 1.2.3
Embers of Rage 1.4.4
ZOmnibus Addon Pack 1.4.0
Items Vault 1.4.8
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp50 / 170%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 11)
Dexterity20 (base 21)
Constitution65 (base 60)
Magic79 (base 60)
Willpower67 (base 60)
Cunning20 (base 17)

Resources

Life-4/1308
Mana389/492
Positive8/197
Healing Factor1.65
Regeneration13.1175

Speed

Mental0%
Attack0%
Movement+60%
Spell0%
Global+156.16921969587%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage60
Accuracy14
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower67
Crit Chance5%
Speed1

Offense: Mind

Mindpower38
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense7
Ranged Defense19
Fatigue5
Physical Save25
Spell Save47
Mental Save35

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance20%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
5/5
5/5
5/5
5/5
Spell / Air1.30
5/5
1/5
1/5
0/5
Spell / Arcane1.50
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
5/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
5/5
1/5
1/5
Spell / Divination1.30
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Whitehooves1.00
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
done
done
done
active
done
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Falandur the Whitehoof Archmage level 2
11st Retaking 124th year of Ascendancy at 03:57
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Falandur the Whitehoof Archmage level 10
50th Retaking 124th year of Ascendancy at 13:32
see stats
Do not go gentle into that good night Trapped John.
By Falandur the Whitehoof Archmage level 45
20th Loss 124th year of Ascendancy at 06:25
see stats
Exterminator Killed 1000 creatures.
By Falandur the Whitehoof Archmage level 30
38th Pain 124th year of Ascendancy at 22:38
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Falandur the Whitehoof Archmage level 14
6th Revenge 124th year of Ascendancy at 05:48
see stats
Level 10 Got a character to level 10.
By Falandur the Whitehoof Archmage level 10
27th Retaking 124th year of Ascendancy at 04:16
see stats
Level 20 Got a character to level 20.
By Falandur the Whitehoof Archmage level 20
41st Revenge 124th year of Ascendancy at 07:18
see stats
Level 30 Got a character to level 30.
By Falandur the Whitehoof Archmage level 30
24th Pain 124th year of Ascendancy at 17:08
see stats
Level 40 Got a character to level 40.
By Falandur the Whitehoof Archmage level 40
2nd Loss 124th year of Ascendancy at 23:13
see stats
Level 50 Got a character to level 50.
By Falandur the Whitehoof Archmage level 50
31st Loss 124th year of Ascendancy at 02:20
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Falandur the Whitehoof Archmage level 31
28th Dearth 124th year of Ascendancy at 06:19
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Falandur the Whitehoof Archmage level 48
29th Loss 124th year of Ascendancy at 14:21
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Falandur the Whitehoof Archmage level 29
16th Pain 124th year of Ascendancy at 16:31
see stats
Size matters Did over 600 damage in one attack.
By Falandur the Whitehoof Archmage level 29
24th Pain 124th year of Ascendancy at 17:07
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Falandur the Whitehoof Archmage level 42
5th Loss 124th year of Ascendancy at 14:58
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Falandur the Whitehoof Archmage level 34
30th Dearth 124th year of Ascendancy at 19:22
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Falandur the Whitehoof Archmage level 17
36th Revenge 124th year of Ascendancy at 13:11
see stats

Log

Oozing tentacle's impeding nature area effect hits Shadow for 0 nature damage.
Oozing tentacle's impeding nature area effect hits Crimson Templar John for
21 nature damage.
Lava floor hits
Falandur for (18 resist armour), 4 fire (4 total damage).
Hotkey page 2 is now displayed.

Hotkey page 1 is now displayed.

Hotkey page 2 is now displayed.

Hotkey page 3 is now displayed.

Hotkey page 4 is now displayed.

Falandur activates Feather Wind.

Sher'Tul High Priest hits Falandur for (18 resist armour), 85 fire (85 total damage).
Sher'Tul High Priest performs a melee critical strike against Crimson Templar John!
Lava floor hits Sher'Tul High Priest for
18 fire damage.
Crimson Templar John hits Sher'Tul High Priest for 3 light damage.
Sher'Tul High Priest hits Crimson Templar John for 161 physical, (162 total damage).
Crimson Templar John is dazed!

Lava floor burns
Falandur!

Lava floor hits
Falandur for (18 resist armour), 5 fire (6 total damage).
Hotkey page 3 is now displayed.

Hotkey page 2 is now displayed.

Hotkey page 1 is now displayed.

Falandur is no longer cursed.

Falandur is surging with arcane energy.

Crimson Templar John's Solar Orb hits Sher'Tul High Priest for
13 light damage.
Shadow casts Blindside.

Shadow hits Sher'Tul High Priest for 103 physical damage.
Crimson Templar John is not dazed anymore.

Crimson Templar John casts Searing Light.

Falandur is cursed!

Saving game...