Playable Wight Race

Playable Wight Race

Adds High Wights as a playable race: tough, psionic undead who arise naturally yet stand outside the natural order. Models by Rexorcorum.


See addon usage in the character's vault.
4.5
Your rating: None Average: 4.5 (2 votes)
Name Module Version Required Released File
Bugfix, now grants powers correctly 1.4.9 2017-02-13 03:18
tome-highwightrace.teaa
Playable Wight Race 1.4.9 2017-02-09 18:32
tome-highwightrace.teaa

Documentation

Documentation for this playable Wight race is available on the wiki at High Wights.

I would like to thank Melac for playtesting, Mex for his guides, astralInferno for inspiring me to mod, Rexorcorum for making icons for the add-on community, Ster for his unapologetic, in-your-face style of telling you what he thinks is good or bad, Shibari for being willing to discuss the state of undead races (in particular ghouls) at length, and darkgod for making TOME and taking a relaxed attitude to others creating add-ons!

can u not

can u not

Bug

Tried this race out, reached the 5th point of the first skill, tried adding and removing the point to see what it meant about mastering it (nothing happened, as far as I could tell at first). Then I noticed my health bar had shot off the top of the screen. And my Max HP was now 1. Might want to look into that. Also may want to explain what the skill is meant to do, and define if "master" does mean putting 5 points into it? A forum post'd be good for discussion about bugs and the like, too.

Re: Bug

Appreciate the report! Mastery refers to you gaining new talents when you 5/5 a racial talent. If you put a category point into raising racial mastery above 1.0 before putting anything to 5/5 it should return better results. I'll take a look at the code and push v0.0.3 when I fix the issue.

Re: Bug

Update about this bug. 1) I goofed up writing the unlearn code. Therefore what happened is it tried to deduct con too many times, leaving you with no hp, which the engine then overwrote to make you have at least 1 hp. I will fix it. 2) I confirm that it is not granting a psionic talent unlock as it should when you level 5/5. I will look further into it to find the error.

EDIT: Should be fixed! Tried leveling a character to 5/5 and unleveling it and putting it back. Nothing broke and I was then able to reveal and level up talents in the new tree. Do note that it will never show a new talent tree dynamically in the levelup screen; you have to confirm 5/5, exit the levelup screen, and re-open it. The TOME engine simply does not redraw your talent tree until you exit and confirm changes and re-open.

Thanks again for reporting the problem. Hope you have fun with wights!

Bug?

The High Wight 1st talent increases Constitution score, but these points don't give HP or any other con related benefits.