merchant

Last Hope archery training

Short Name: 
archery-shooting

Last Hope basic training in weapon shop.
Trains:
- Technique/Combat Training for 50 GP;
- Shoot (hidden talent) for 8 GP;
- Generic use of bows or slings (Bow & Sling Matery, generic talent tree) for 42 GP;
- Technique/Archery-Bow (class talent tree) for 200 GP;
- Technique/Archery-Sling (class talent tree) for 200 GP;
- Generic usage of steam-powered weapons (Technique/Steamtech) for 256GP;
- Normal (but still limited) usage of steamguns or steamsaws (Steamtech/Gunner-Training|Steamtech/Butchery) for 512GP;
- Steamtech/Bullets Mastery xor Steamtech/Battlefield Management for 1024GP;
- Access to tinker stuff in loot for 2GP.

p.s. I was very annoyed with inability of rogues for use of bows or slings.
p.p.s. ... and I like to craft things. Useful things.
p.p.p.s. fixed wrong branch upload :(

Poisons Reward

Short Name: 
poisons-reward

Adds the Cunning/Poisons tree as a reward from Assassin Lord for siding with him. Increasing Cunning/Poisons and Cunning/Trapping, if already known.

Thievery

Short Name: 
grayswandir-thievery

If you side with the Assassin Lord, a new zone will open up. This will be triggered the same way the Assassin Lord quest is, starting at player level 15.

Once you've cleared this area, you can come back for access to the merchant services you would've gotten if you had saved the merchant - at a substantial markup over normal cost.

Merchant Rerolls

Short Name: 
rerolls

This addon adds the ability to 'reroll' a merchant item.

More specifically, this allows you to spend 400 gold if you get an item that you don't like, to gain a brand new one.

Be warned that once an item is gone, it will forever be gone, and you will never get it back.

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