talents

Moderately Generous Levels

Short Name: 
ModGenLev

Is moderately generous with talents, types and stat points for each level gained.
Additionally, gives a bonus to resist all, saves and MaxHP per level.
Birth stats remain unchanged.

+ 0.2% resist all per level upto level 50.

+0.1% resist all per level at levels 51+

+ 2 to all saves per level upto level 50.

+1 to all saves per level at levels 51+

+ 5 to MaxHP per level

4 stat points per level.
2 talent points per level ( 3 if a multiple of 5 ).
2 generic points per level ( 1 if a multiple of 5 ).
2 category points per instance at levels 5, 10, 15, 20, 25, 30, 35, 40 and 50 ( and for every 25 levels after).
1 prodigies at levels 10, 20, 30 and 40. Additionally, +1 prodigies every 50 levels.

Demon Seeds Stack

Short Name: 
multiple_demon_seed

Allows the demon seed effect to stack multiple times.

Less Tedious Osmosis Shield

Short Name: 
better_osmosis

QoL improvements for Demonologist. Changes Osmosis Shield to only drain Vim on turns when regeneration occurs.

Improved Actor:onTakeHit

Short Name: 
munchkin_ontakehit

Actor:onTakeHit is currently a mismash of talent and effect specific code. This makes it difficult to read, difficult to mod, and probably difficult to maintain. I've (partially) converted it to a callback system to clean things up and allow more flexible talent definitions.

Full Respecialization

Short Name: 
FullRespec

Allows full control over respecialization at any time.

Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies.

Categories no longer have a cap.

True Respec

Short Name: 
true-respec

Allow respec stats, categories and prodigies. Also remove location and last learnt restrictions.

All Spells Tree Unlock

Short Name: 
All-spell-unlock

Description
This mod unlocks all spell trees for every availbile class. You can start new game with a talent you want, or upgrade a class tree that you need the most.
- Doesn't change requiments (Stats and level) and tree affinities.

Side effect Addon unlocks every spell trees even they does't unlock/explore/lern in account yet.

Installation:
For Steam users: subscribe to this mod
From site: Download the '%mod_name%.teaa' file and copy them to Game Addon directory: C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
Check (or set) Auto: Active status on this mod in 'Addons' tab on start screen

Remove:
For Steam users: If you would like to remove this mod, you'll have to unsubscribe it's first from Steam and then delete the file named '%mod_name%.teaa' from C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
From site: Delete the file named '%mod_name%.teaa' from C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons

or make it easy in game:
On start screen: Open 'Addons' tab and select "Manual:Disabled" in %mod_name%
That's all.

 :::::::::::::::::::::::::::::::::::: РУС :::::::::::::::::::::::::::::::::::

Описание:
Аддон разблокирует все ветки талантов в игре за все доступные классы (при условии, что те уже доступны для выбора, например Wildfire). Вы можете сразу начать играть с теми талантами, которые вам важны и прокачивать те ветки, в которых больше всего нуждаетесь.
- Изменениям не подверглись требования талантов (Статы и Уровень) и их родство.

Побочный эффект: Аддон разблокирует все ветки талантов, даже если они не открыты/изучены/исследованы на аккаунте до сих пор.

Установка:
Для пользователей Steam: Подпишитесь на мод
С сайта: Скачайте файл '%mod_name%.teaa' и скопируйте его в директорию Аддонов игры: C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
Проверьте, что в игре в меню 'Addons' напротив мода стоит Auto: Active

Удаление:
Для пользователей Steam: Если хотите удалить мод - сперва отпишитесь от него в Steam, а затем удалите файл '%mod_name%.teaa' из директории C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
С сайта:Удалите файл '%mod_name%.teaa' из директории C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons

или в игре:
На стартовом экране: Откройте меню 'Addons' и выберите "Manual:Disabled" напротив %mod_name%

Bonuses at Level 10

Short Name: 
bonusat10

Characters are given +2 Class Talents, +2 Generic Talents, +10 Stat Points, and +1 Prodigy Points upon reaching level 10.
(you'll still have to be level 30 and meet all other requirements to use Prodigies, of course)

This is meant to compensate for the removal of Alchemist Quests, Escorts, Yeek Wayist's Buff, and Wyrm Bile's Stat Changes which are tedious but provide very nice rewards. The idea is to restore some of the power which is lost by removing these rewards without changing the overall strength of the character. Getting the Light Category via escort, for instance, is easily as good as most Prodigies.

You can download the mod that removes these things here, made by Regalion:
https://te4.org/games/addons/tome/rq-no-escorts-alchemists-wayist-wyrmbile

Drake-Infused Forgiveness

Short Name: 
krog_drake

Modifies the Drake-Infused Blood talent so that canceling out of the Drake Aspect dialog does not consume accumulated kills.

More Generous Levels

Short Name: 
MoreGenLev

Is a lot more generous with talents, types and stat points for each level gained.
Birth stats remain unchanged.
5 stat points per level.
3 talent points per level ( 4 if a multiple of 5 ).
3 generic points per level ( 2 if a multiple of 5 ).
3 category points per instance at levels 5, 10, 15, 20, 25, 30 and 36 ( and for every 30 levels after).
2 prodigies at levels 20, 30 and 42. Additionally, +1 prodigies every 50 levels.

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