ass the level 9 Cornac Alchemist by barattamadur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp9 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution13 (base 13)
Magic37 (base 33)
Willpower11 (base 11)
Cunning22 (base 19)

Resources

Life191/191
Mana143/143
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage16
Accuracy8
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.5
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense21.85
Ranged Defense21.85
Fatigue3
Physical Save8.925
Spell Save17.675
Mental Save12.425

Defense: Resistances

Lightning+ 6%( 70%)
Mind+ 12%( 70%)
Acid+ 6%( 70%)
Fire+ 6%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance40%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
1/5
0/5
Spell / Infusion1.30
4/5
0/5
0/5
0/5
Spell / Water alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Energy alchemy1.30
2/5
1/5
0/5
0/5
Cunning / Herbalism1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

Tool
On feet
Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Ass picks up (v.): citrine.
Talent Imbue Item is ready to use.
There is a previous level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.30 gold from the transmogrification of
quick elm wand of detection [power 5] (12 cooldown).
You gain 0.47 gold from the transmogrification of
barbed pouch of iron shots (19/19, 9.5-11.4 power, 1 apr).
You gain 0.77 gold from the transmogrification of
barbed quiver of elm arrows of accuracy (10/10, 8.5-11.9 power, 5 apr).
You gain 0.60 gold from the transmogrification of
spiked rough leather armour (carnelian) (1 def, 2 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.