Gober the level 5 Ogre Reaver by espeneko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassReaver
Level / Exp5 / 73%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity10 (base 11)
Constitution20 (base 17)
Magic22 (base 20)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life226/226
Vim165/170
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy29
Crit Chance3%
APR9
Speed1.00

Offense: Offhand

Damage16
Accuracy29
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+4%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense17
Ranged Defense17
Fatigue1
Physical Save20
Spell Save10
Mental Save12

Defense: Resistances

Light+ 16%( 70%)
Temporal+ 12%( 70%)
Fire+ 26%( 70%)
Physical+ 12%( 70%)
Cold+ 33%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.00
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
1/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

active
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+16%) (0 def, 2 armour, 17 block).
You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (20/20, 14-16 power, 1 apr).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 1.34 gold from the transmogrification of
elm longbow of acid.
You gain 2.50 gold from the transmogrification of
balanced iron dagger of massacre (16-21 power, 5 apr).
You gain 2.29 gold from the transmogrification of
surging elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 2.23 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, cold element).
You gain 0.75 gold from the transmogrification of
copper ring of frost (+22%).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.