Bechtol the level 2 Higher Alchemist by bechtol449

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp2 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic20 (base 19)
Willpower12 (base 11)
Cunning10 (base 10)

Resources

Life122/122
Mana117/117
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense4.35
Ranged Defense4.35
Fatigue0
Physical Save9.1
Spell Save11.2
Mental Save7.7

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log


Golem (servant of Bechtol) hits Forest troll for 32 physical damage.

Golem (servant of Bechtol) hits Forest troll for 28 physical damage.
Forest troll misses Golem (servant of Bechtol).

You collect a new ingredient:
length of troll intestine.
Golem (servant of Bechtol) hits Forest troll for 34 physical damage.
Golem (servant of Bechtol) killed Forest troll!

The shield around golem (servant of Bechtol) crumbles.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 1.00 gold pieces.

There is an item here:
sun infusion of the sneak (rad 5; power 32; turns 4; dispells darkness)
Ran for 3 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the east (stone troll)).


Saving game...

Saving done.