Rith the level 6 Higher Archmage by Rithraem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life-24/132
Mana104/220
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+20%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Rith the Higher Archmage level 6
75th Pyre 122nd year of Ascendancy at 05:57
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Rith the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:37
see stats

Log

Rith casts Temporal Shield.
The very fabric of time alters around Rith.

Rith casts
Manathrust.
Rith's Manathrust hits Elven guard for
94 arcane damage.

Burning from Rith hits Elven guard for
27 fire damage.
Rith casts
Lightning.
Rith hits Elven guard for 39 lightning damage.
Elven guard hits Rith for (60 to time), 0 physical, (6 to time), 0 nature (0 total damage).
Talent Flame is ready to use.

Burning from Rith hits Elven guard for
27 fire damage.
Rith casts
Flame.
Rith hits Elven guard for 81 fire damage.
Elven guard hits Rith for (66 to time), 0 physical, (6 to time), 0 nature (0 total damage).
Talent Manathrust is ready to use.

Burning from Rith hits Elven guard for
41 fire damage.
Talent Lightning is ready to use.

Rith casts
Manathrust.
Your time shield crumbles under the damage!

The fabric of time around Rith stabilizes to normal.

The powerful time-altering energies generate a restoration field on Rith.

Rith's Manathrust hits Something for
94 arcane damage.
Something hits
Rith for (18 to time), 42 physical, 6 nature (48 total damage).
Elven blood mage casts
Blood Grasp.
Elven blood mage's Blood Grasp hits
Rith for 108 blight damage.
Elven blood mage receives
23 healing from Elven blood mage's Blood Grasp.
Rith the level 6 higher archmage was poxed to death by an elven blood mage on level 1 of Rhaloren Camp.