Mackamage the level 18 Cornac Archmage by Makinso

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp18 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution33 (base 30)
Magic48 (base 33)
Willpower45 (base 31)
Cunning16 (base 12)

Resources

Life320/320
Mana394/394
Healing Factor1.1789294477288
Regeneration0.2947323619322

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage17
Accuracy6
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance13%
Speed1

Offense: Mind

Mindpower32
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Light+6%
Nature+6%
Lightning+3%
Arcane+15%
Cold+11%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save27
Spell Save32
Mental Save32

Defense: Resistances

Nature+ 17%( 70%)
Arcane+ 9%( 70%)
Cold+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance11%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.50
5/5
5/5
2/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
5/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
2/5
3/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
5/5
0/5

Effects

Quests

active
active
done
done
done
done
active
done
active
failed
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Mackamage the Cornac Archmage level 14
37th Dusk 122nd year of Ascendancy at 00:10
see stats
Level 10 Got a character to level 10.
By Mackamage the Cornac Archmage level 10
19th Dusk 122nd year of Ascendancy at 16:54
see stats
The Arena Unlocked Arena mode.
By Mackamage the Cornac Archmage level 6
2nd Mirth 122nd year of Ascendancy at 11:47
see stats

Log

Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Displacement Shield is ready to use.
Talent Aether Avatar is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You cannot do that on the world map.

You cannot do that on the world map.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 10.00 gold from the transmogrification of
ash wand of lightning storm [power 182] (15 cooldown).
You gain 10.25 gold from the transmogrification of
overpowered steel torque of gale force [power 215] (21 cooldown).
You gain 1.80 gold from the transmogrification of
pouch of dwarven-steel shots of wind (14/20, 31-37 power, 3 apr).
You gain 0.97 gold from the transmogrification of
acidic steel shield (0 def, 4 armour, 38.5 block).
You gain 1.71 gold from the transmogrification of
prismatic cured leather armour of temporal resistance (6 def, 4 armour).
You gain 2.00 gold from the transmogrification of
dwarven-steel gauntlets of strength (+3) (0 def, 2 armour).
You gain 0.55 gold from the transmogrification of
pair of rough leather boots of evasion (2 def, 1 armour).
You gain 1.65 gold from the transmogrification of
woollen robe of power (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.39 gold from the transmogrification of
ranger's cured leather sling of fire.
You gain 1.38 gold from the transmogrification of
horrifying vined mindstar (6-6 power, 18 apr, mind damage).
You gain 1.73 gold from the transmogrification of
gifted thorny mindstar of balance (8-8 power, 24 apr, nature damage).
You gain 23.53 gold from the transmogrification of
steel mace 'Xerilelaith' (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-41 power, 2 apr).
You gain 1.17 gold from the transmogrification of
healing infusion of the psychic (heal 148; cd 14).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.