Electroshock Warrior the level 22 Dwarf Adventurer by mindrivet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp22 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 13)
Dexterity39 (base 37)
Constitution40 (base 12)
Magic13 (base 12)
Willpower34 (base 13)
Cunning75 (base 51)

Resources

Life899/899
Steam100/100
Stamina220/220
Equilibrium15
Healing Factor1.4274690450598
Regeneration9.6468017623368

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth5
See Invisible17

Offense: Mainhand

Damage86
Accuracy33
Crit Chance23%
APR4
Speed1.00

Offense: Offhand

Damage35
Accuracy33
Crit Chance22%
APR4
Speed1.00

Offense: Spell

Spellpower17
Crit Chance24%
Speed1

Offense: Mind

Mindpower42
Crit Chance24%
Speed1

Offense: Damage Bonus

Blight+3%
Physical+3%
Cold+15%
All0%
Lightning+39%
Light+12%
Temporal+12%
Mind+6%
Darkness+13%
Nature+9%

Offense: Damage Penetration

Blight+25%
Physical+20%
Mind+10%
All0%

Defense: Base

Armour (hardiness)56.253621864952 (81.898876157654%)
Defense35
Ranged Defense35
Fatigue38
Physical Save30
Spell Save23
Mental Save35

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)
Darkness+ 18%( 70%)
Light+ 21%( 70%)
Temporal+ 21%( 70%)
Lightning+ 54%( 70%)
Fire+ 4%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance16%
Bleed Resistance50%
Pinning Resistance28%
Instadeath Resistance100%
Knockback Resistance16%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Steamtech / Gadgets1.00
1/5
1/5
1/5
1/5
Steamtech / Magnetism1.00
3/5
2/5
1/5
2/5
Steamtech / Mecharachnid1.00
5/5
1/5
3/5
0/5
Technique / Shield defense1.00
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.00
4/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
3/5
1/5
1/5
0/5
Technique / Unarmed training1.00
1/5
3/5
1/5
1/5
Steamtech / Blacksmith1.00
3/5
2/5
1/5
1/5
Technique / Combat training1.00
0/5
4/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Electroshock Warrior the Dwarf Adventurer level 18
2nd Wealth 122nd year of Ascendancy at 06:20
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Electroshock Warrior the Dwarf Adventurer level 10
15th Profit 122nd year of Ascendancy at 13:00
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Electroshock Warrior the Dwarf Adventurer level 20
12nd Dearth 122nd year of Ascendancy at 11:59
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Electroshock Warrior the Dwarf Adventurer level 20
31st Dearth 122nd year of Ascendancy at 11:48
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Electroshock Warrior the Dwarf Adventurer level 5
21st Voratun 122nd year of Ascendancy at 00:33
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Electroshock Warrior the Dwarf Adventurer level 12
18th Profit 122nd year of Ascendancy at 06:13
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Electroshock Warrior the Dwarf Adventurer level 8
3rd Acquisition 122nd year of Ascendancy at 18:29
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Electroshock Warrior the Dwarf Adventurer level 17
34th Profit 122nd year of Ascendancy at 12:39
see stats

Log

Zubarabeth the dredge captain killed Mecharachnid (servant of Electroshock Warrior)!
Saving game...

Resting starts...

Talent Block is ready to use.
Talent Magnetic Field is ready to use.
Talent Lightning Web is ready to use.
Talent Mecharachnid is ready to use.
Electroshock Warrior uses
Mecharachnid.
Mecharachnid (servant of Electroshock Warrior) activates
Mecharachnid Link.
Talent Infusion: Regeneration is ready to use.
Talent Shield Wall is ready to use.
Electroshock Warrior activates
Shield Wall.
Talent Vitality is ready to use.
Talent Mecharachnid is ready to use.
Talent Resilience of the Dwarves is ready to use.
Saving done.

Talent Exoskeleton is ready to use.
Electroshock Warrior activates
Exoskeleton.
Talent Shards is ready to use.
Electroshock Warrior activates
Shards.
Rested for 67 turns (stop reason: all resources and life at maximum).


There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...


Saving done.