Base Rogue the level 8 Cornac Rogue by Suike

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp8 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity28 (base 26)
Constitution14 (base 10)
Magic10 (base 10)
Willpower18 (base 10)
Cunning31 (base 26)

Resources

Life249/253
Stamina143/143
Psi98/98
Healing Factor1.1372895330003
Regeneration0.28432238325008

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision3
Stealth27

Offense: Mainhand

Damage33
Accuracy35
Crit Chance14%
APR16
Speed1.00

Offense: Offhand

Damage28
Accuracy35
Crit Chance14%
APR16
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+13%
Physical+13%

Offense: Damage Penetration

Physical+10%
All0%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save25
Spell Save9
Mental Save36

Defense: Resistances

Physical+ 21%( 70%)
Lightning+ 18%( 70%)
Light+ 36%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
2/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
3/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 34 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Base Rogue wears (replacing
pair of rough leather boots of tirelessness (0 def, 1 armour)): wanderer's pair of rough leather boots of tirelessness (0 def, 1 armour).

You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 5.25 gold from the transmogrification of
overpowered elm wand of shielding [power 164] (28 cooldown).
You gain 1.70 gold from the transmogrification of
cleansing cured leather armour of clarity (6 def, 4 armour).
You gain 0.74 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 6.36 gold from the transmogrification of
iron helm 'Poledhemina' (0 def, 3 armour).
You gain 5.19 gold from the transmogrification of
Swamptide (0 def, 3 armour).
You gain 4.75 gold from the transmogrification of
Relgemas the iron helm (5 def, 3 armour).
You gain 4.88 gold from the transmogrification of
insulating pair of iron boots of speed (0 def, 3 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 4.99 gold from the transmogrification of
Zubuyaba (1 def, 0 armour).
You gain 0.85 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 2.27 gold from the transmogrification of
insulating rough leather belt of the giants.
You gain 1.29 gold from the transmogrification of
cleansing rough leather belt of life.
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 3.40 gold from the transmogrification of
shimmering elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 1.15 gold from the transmogrification of
rough leather sling of fire.
You gain 1.56 gold from the transmogrification of
nature's mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 2.38 gold from the transmogrification of
balanced iron mace (14-20 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 2.58 gold from the transmogrification of
thought-forged iron greatmaul of massacre (27-40 power, 1 apr).
You gain 1.31 gold from the transmogrification of
shielding rune (absorb 106; dur 3; cd 15).
There is a previous level here (press '' or right click to use).