Doinit the level 19 Cornac Arcane Blade by Darbieish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp19 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity24 (base 10)
Constitution24 (base 16)
Magic62 (base 43)
Willpower29 (base 20)
Cunning37 (base 21)

Resources

Life-36/450
Mana129/143
Stamina171/202
Healing Factor1.1172674059366
Regeneration0.27931685148415

Speed

Mental0%
Attack0%
Movement+6.2051220532596%
Spell0%
Global+84.438659124882%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage24
Accuracy47
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower43
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+4%
Fire+24%
Arcane+6%
Cold+15%
All0%

Offense: Damage Penetration

Arcane+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense29
Ranged Defense37
Fatigue0
Physical Save24
Spell Save30
Mental Save22

Defense: Resistances

Lightning+ 10%( 70%)
Fire+ 25%( 70%)
Nature+ 10%( 70%)
Physical+ 15%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance76%
Pinning Resistance100%
Silence Resistance36%
Instadeath Resistance100%
Disarm Resistance32%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Enhancement1.50
1/5
1/5
1/5
5/5
Technique / Magical combat1.30
5/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
5/5
0/5
0/5
Spell / Conveyance1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
5/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect
detrimental effect

Quests

done
done
failed
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Doinit the Cornac Arcane Blade level 10
9th Mirth 122nd year of Ascendancy at 19:46
see stats
The Arena Unlocked Arena mode.
By Doinit the Cornac Arcane Blade level 9
6th Mirth 122nd year of Ascendancy at 15:37
see stats
The secret city Discovered the truth about mages.
By Doinit the Cornac Arcane Blade level 12
1st Dusk 122nd year of Ascendancy at 19:30
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Doinit the Cornac Arcane Blade level 18
56th Dusk 122nd year of Ascendancy at 21:04
see stats
Unstoppable Returned from the dead.
By Doinit the Cornac Arcane Blade level 19
57th Dusk 122nd year of Ascendancy at 02:36
see stats

Log

Blood Master hits Doinit for (151 absorbed), 0 physical, (16 absorbed), 0 physical, (15 absorbed), 0 lightning, (93 absorbed), 3 physical, 6 light, 16 physical, 15 lightning (40 total damage).

Doinit casts
Flame.
Doinit hits Blood Master for (68 absorbed), 0 fire (0 total damage).
Burning from Doinit hits Blood Master for
(38 absorbed), 0 fire (0 total damage).
Blood Master activates
Augmentation.
Blood Master activates
Beyond the Flesh.
Blood Master uses
Kinetic Leech.
Doinit slows down.

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.
Talent Arcane Strike is ready to use.

Doinit casts
Flame.
Doinit hits Blood Master for (6 to psi shield), (9 absorbed), 0 physical, (1 to psi shield), (2 absorbed), 0 nature, (3 absorbed), 0 lightning, (7 absorbed), 0 fire, (68 absorbed), 0 fire (0 total damage).
Burning from Doinit hits Blood Master for
(48 absorbed), 0 fire (0 total damage).
Blood Master's Beyond the Flesh hits
Doinit for 73 physical, 7 light, 19 physical, 18 lightning (117 total damage).
Blood Master uses
Charge Leech.
Blood Master hits Doinit for 19 lightning damage.

Doinit casts
Arcane Strike.
The shield around Blood Master crumbles.

Blood Master is dazed!

Blood Master is not dazed anymore.

Doinit hits Blood Master for (14 absorbed), 0 arcane, (1 to psi shield), (2 absorbed), 0 nature, (3 absorbed), 0 lightning, (7 absorbed), 0 fire, (11 absorbed), 0 arcane, (1 to psi shield), (2 absorbed), 0 nature, (1 absorbed), 2 lightning, 7 fire (10 total damage).
Burning from Doinit hits Blood Master for
48 fire damage.
Blood Master's Beyond the Flesh hits
Doinit for 65 physical, 6 light, 16 physical, 15 lightning (102 total damage).
Blood Master activates
Skate.
Blood Master hits Doinit for 77 physical, 16 physical, 15 lightning (108 total damage).
Blood Master's Beyond the Flesh misses
Doinit.