Deellic the level 5 Higher Necromancer by wazuzu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp5 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic25 (base 21)
Willpower24 (base 13)
Cunning12 (base 11)

Resources

Life44/44
Mana228/248
Soul10/11
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage10
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save19
Spell Save21
Mental Save23

Defense: Resistances

Light+ 34%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active
active

Equipment

Tool
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Deellic picks up (f.): rough leather armour (3 def, 2 armour).

Deellic picks up (c.):
shielding rune of the titan (absorb 99; dur 3; cd 18).

Deellic picks up (g.):
spiritwalker's rough leather belt.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 33 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


Deellic wears:
spiritwalker's rough leather belt.

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.18 gold from the transmogrification of
gifted mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 2.97 gold from the transmogrification of
balanced iron greatmaul (15-22 power, 1 apr).
You gain 1.35 gold from the transmogrification of
regeneration infusion of the warrior (heal 155; 12 cd).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the duelist (heal 125; 14 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.