Sjeyal the level 1 Serpent Hydra by lakeere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSerpent
ClassHydra
Level / Exp1 / 77%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity13 (base 11)
Constitution16 (base 13)
Magic6 (base 10)
Willpower13 (base 16)
Cunning15 (base 10)

Resources

Life214/236
Fury56/56
Stamina97/107
Equilibrium19
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage6
Accuracy17
Crit Chance2%
APR30
Speed1.00

Offense: Spell

Spellpower6
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save12
Spell Save9
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-heart / Breath Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Feral Hydra1.30
1/5
0/5
0/5
0/5
Wild-heart / Glare Hydra1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-heart / Prudence1.10
0/5
0/5
0/5
0/5
Ego / Serpent1.00
1/5
0/5
0/5
0/5
Wild-heart / Hoarding Beast1.10
1/5
1/5
0/5
0/5
Wild-heart / Hydragon1.10
1/5
1/5
1/5
1/5
Wild-heart / Regenerate1.30
0/5
0/5
0/5
0/5
Wild-heart / Natural Combat1.00
1/10
0/10
0/10
0/10
0/10
0/10
0/10
1/10

Effects

beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log

War hound hits Fighter for 7 physical damage.
Fire drake hatchling hits Fighter for 5 physical damage.
Fire drake hatchling hits Fighter for 5 physical damage.
War hound hits Fighter for 7 physical damage.
Slinger misses Stone golem.

Sjeyal misses Slinger.
Sjeyal misses Slinger.
War hound calms down.

War hound calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Sjeyal calms down.

War hound calms down.

Fire drake hatchling calms down.

Stone golem calms down.

Stone golem calms down.

Fire drake hatchling calms down.

Something hits Slinger for
20 physical damage.

Talent Breath of Thunder is ready to use.

Talent Breath of Poison is ready to use.
Ran for 3 turns (stop reason: didn't move).


Though suspicious, you notice nothing unusual about this object.

Sjeyal suddenly sprouts Feral heads!


Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...
Saving game...