NightSum the level 25 Higher Summoner by concllave

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp25 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 11)
Constitution34 (base 34)
Magic14 (base 10)
Willpower66 (base 53)
Cunning45 (base 26)

Resources

Life648/648
Equilibrium20
Psi186/186
Healing Factor1.2764705882353
Regeneration0.31911764705883

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight15
Lite4
Infravision11
See Stealth56.100507968842
See Invisible56.100507968842
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage12
Accuracy43
Crit Chance16%
APR18
Speed1.00

Offense: Offhand

Damage11
Accuracy43
Crit Chance14%
APR18
Speed1.00

Offense: Spell

Spellpower21
Crit Chance14%
Speed1

Offense: Mind

Mindpower49
Crit Chance18%
Speed1

Offense: Damage Bonus

Nature+8%
Acid+35%
Light+12%
Temporal+32%
Darkness+13%
Physical+12%
Cold+12%
All+2%

Offense: Damage Penetration

Acid+10%
Darkness+5%
Physical+6%
Cold+8%
Nature+15%

Defense: Base

Armour (hardiness)7 (35.629139072848%)
Defense25
Ranged Defense25
Fatigue0
Physical Save23
Spell Save24
Mental Save40

Defense: Resistances

Acid+ 43%( 70%)
Blight+ 12%( 70%)
Physical+ 16%( 70%)
Cold+ 24%( 70%)
All+ 7%( 70%)
Lightning+ 12%( 70%)
Light+ 48%( 70%)
Temporal+ 20%( 70%)
Mind+ 16%( 70%)
Darkness+ 32%( 70%)
Fire+ 17%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Knockback Resistance20%
Stun Resistance10%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Wild-gift / Summoning (utility)1.50
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
5/5
3/5
Wild-gift / Summoning (advanced)1.30
2/5
3/5
1/5
3/5
Wild-gift / Summoning (distance)1.30
4/5
5/5
1/5
3/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
3/5
0/5
0/5
Cunning / Survival1.00
4/5
1/5
2/5
2/5
Race / Higher1.00
2/5
5/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
done
done
done
done
done
done
active
done
active
active
done
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done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By NightSum the Higher Summoner level 19
29th Haze 122nd year of Ascendancy at 08:26
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By NightSum the Higher Summoner level 22
21st Regrowth 123rd year of Ascendancy at 19:51
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By NightSum the Higher Summoner level 19
8th Haze 122nd year of Ascendancy at 10:37
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By NightSum the Higher Summoner level 21
7th Allure 123rd year of Ascendancy at 14:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By NightSum the Higher Summoner level 10
8th Mirth 122nd year of Ascendancy at 18:27
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By NightSum the Higher Summoner level 20
2nd Allure 123rd year of Ascendancy at 21:04
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By NightSum the Higher Summoner level 7
78th Pyre 122nd year of Ascendancy at 20:06
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By NightSum the Higher Summoner level 18
67th Dusk 122nd year of Ascendancy at 02:40
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By NightSum the Higher Summoner level 17
58th Dusk 122nd year of Ascendancy at 02:07
see stats

Log

Talent War Hound is ready to use.
Your summoned minotaur disappears.
Talent Stone Golem is ready to use.
Talent Minotaur is ready to use.
Talent Track is ready to use.
Rested for 86 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

NightSum picks up (d.):
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).
NightSum picks up (e.):
wintry stralite shield (10 def, 2 armour, 141 block).
NightSum picks up (b.):
chilling stralite longsword of massacre (49.5-69.3 power, 5 apr).
NightSum picks up (a.):
vision rune (radius 13; dur 21; see animal).
NightSum picks up (g.):
searing stralite mail armour of implacability (4 def, 14 armour).
NightSum picks up (c.):
balanced stralite battleaxe of massacre (56-84 power, 3 apr).
You pickup 0.55 gold pieces.

NightSum picks up (h.):
searing stralite mail armour of clarity (4 def, 8 armour).
NightSum picks up (d.):
warbringer's stralite battleaxe (44.5-66.75 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


You gain 3.32 gold from the transmogrification of
wintry stralite shield (10 def, 2 armour, 141 block).
You gain 3.70 gold from the transmogrification of
searing stralite mail armour of implacability (4 def, 14 armour).
You gain 2.62 gold from the transmogrification of
searing stralite mail armour of clarity (4 def, 8 armour).
You gain 3.88 gold from the transmogrification of
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.42 gold from the transmogrification of
chilling stralite longsword of massacre (49.5-69.3 power, 5 apr).
You gain 4.52 gold from the transmogrification of
warbringer's stralite battleaxe (44.5-66.75 power, 3 apr).
You gain 3.16 gold from the transmogrification of
balanced stralite battleaxe of massacre (56-84 power, 3 apr).
You gain 1.03 gold from the transmogrification of
vision rune (radius 13; dur 21; see animal).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
NightSum deactivates Master Summoner.