Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Dread Necromancer 1.6.4The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Bastion 1.5.10A complete rework for Bulwark. Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Deathknight 1.5.5Adds the Deathknight class. See forum thread for details. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Undead |
| Class | Giant |
| Level / Exp | 31 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 54 (base 54) |
| Dexterity | 54 (base 54) |
| Constitution | 54 (base 54) |
| Magic | 54 (base 54) |
| Willpower | 54 (base 54) |
| Cunning | 54 (base 54) |
Resources
| Life | 879/879 |
| Stamina | 246/300 |
| Vim | 130/130 |
| Healing Factor | 1.2946428571429 |
| Regeneration | 6.4732142857145 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Spell
| Spellpower | 82 |
| Crit Chance | 50% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| All | +9% |
Offense: Damage Penetration
| All | +50% |
Defense: Base
| Armour (hardiness) | 20 (30%) |
| Defense | 35 |
| Ranged Defense | 35 |
| Fatigue | 0 |
| Physical Save | 55 |
| Spell Save | 57 |
| Mental Save | 54 |
Defense: Resistances
| Acid | + 36%(100%) |
| Fire | + 38%(100%) |
| Darkness | + 34%(100%) |
| Cold | + 36%(100%) |
| Physical | + 31%(100%) |
| Mind | + 34%(100%) |
| All | + 27%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
| Silence Resistance | 23% |
| Bleed Resistance | 20% |
| Teleport Resistance | 0% |
| Disarm Resistance | 40% |
| Pinning Resistance | 100% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 74 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 229 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 acid, 4 physical, 4 darkness, 5 blight, 3 mind, 4 temporal |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 369 damage for 5 turns. Its effects scale with your Strength stat. |
Class Talents
Generic Talents
Effects
| talent | Bone Giant Link |
| talent | Ruin |
| talent | Bone Shield |
| beneficial effect | The target is surrounded by a magical shield, absorbing 229/229 damage before it crumbles. Damage Shield |
| beneficial effect | The target is protected by a prismatic shield blocking many instances of damage. Remaining: 2 acid, 3 physical, 4 darkness, 3 blight, 2 mind, 4 temporal Prismatic Shield |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
| beneficial effect | Improves life and all damage by 34%. Assemble |
| beneficial effect | All damage dealt is transferred to summoner as soul fragments. Soulkeeper |
| beneficial effect | Reduces physical damage received by 15% and provides a 8% chance to ignore critical hits. Juggernaut |
Quests
Equipment
| Part | Agile Limbs0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Rush Lightweight limbs that let you rush towards foes. |
| Part | Reinforced Bones0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Juggernaut Reinforced bones that offer increased durability. |
| Part | Spinal Whip0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Spinal Grasp An extended spine that can be used as a grasping whip. |
Inventory
Bone Plates0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Bone Plating Thick plates of bone that deflect attacks. |
Bone Scythes0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Bone Scythes Sharp bone blades that allow for sweeping attacks. |
Bone Spikes0.10 Encumbrance. Type: corpse part / part ; tier 1 When wielded/worn: Talent granted: +1 Bone Spikes Long, sharpened bones that can counterattack when struck in melee. |
Achievements
Log
Saloba the elven tempest is marked by shadows!
Elven cultist casts Soul Rot.
Elven cultist's spell attains critical power!
Skeletal deadeye's Black Arrow hits Saloba the elven tempest for 11 blight, 95 darkness, 1 blight, 8 fire (115 total damage).
Elven cultist's spell attains critical power!
Sabriela shrugs off Elven cultist's 'Rotting Disease'!
Elven cultist's Soul Rot hits Sabriela for 494 blight damage.
Wretchling misses Bone giant (servant of Sabriela).
Thunderstorm hits Skeletal deadeye for 15 lightning, 27 lightning (43 total damage).
Necrotic Rot from Sabriela hits Wretchling for (3 absorbed), 1 darkness (1 total damage).
Vorobresetha the elven mage casts Lash Out.
Vorobresetha the elven mage performs a melee critical strike against Ghoul!
Vorobresetha the elven mage performs a melee critical strike against Sabriela!
Character control switched to bone giant (servant of Sabriela).
Vorobresetha the elven mage misses Ghoul.
Melee retaliation hits Vorobresetha the elven mage for (3 absorbed), 1 darkness (1 total damage).
Vorobresetha the elven mage hits Ghoul for (551 to bones), 0 darkness (0 total damage).
Vorobresetha the elven mage hits Sabriela for 631 darkness damage.
Isille the elven blood mage spits acid!
Vorobresetha the elven mage killed Sabriela!
Isille the elven blood mage hits bone giant (servant of Sabriela) for (167 to prism), 0 acid (0 total damage).
Isille the elven blood mage hits Ce'Nuranor the elven corruptor for (87 absorbed), 0 acid (0 total damage).
Ce'Nuranor the elven corruptor's Blood Grasp hits bone giant (servant of Sabriela) for (116 to prism), 0 blight (0 total damage).
Bone giant (servant of Sabriela) deactivates Ruin.
Bone giant (servant of Sabriela) deactivates Bone Giant Link.
The shield around bone giant (servant of Sabriela) crumbles.
Bone giant (servant of Sabriela)'s skin returns to normal.
Bone giant (servant of Sabriela) deactivates Bone Shield.
Bone giant (servant of Sabriela)'s prismatic shield fades.






