FULL METAL ALCHEMIST the level 5 Cornac Alchemist by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp5 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution13 (base 13)
Magic27 (base 27)
Willpower11 (base 11)
Cunning14 (base 13)

Resources

Life175/175
Mana117/117
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage10
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+17%
Cold+11%
Arcane+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save8
Spell Save13
Mental Save8

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 27%( 70%)
Lightning+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Quiver
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Refitting starts...
Refitted for 21 turns.


Resting starts...

Golem (servant of FULL METAL ALCHEMIST) casts
Rune: Shielding.
A shield forms around golem (servant of FULL METAL ALCHEMIST).

The shield around golem (servant of FULL METAL ALCHEMIST) crumbles.

Talent Refit Golem is ready to use.
Golem (servant of FULL METAL ALCHEMIST) casts
Rune: Shielding.
A shield forms around golem (servant of FULL METAL ALCHEMIST).

The shield around golem (servant of FULL METAL ALCHEMIST) crumbles.

Rested for 38 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Ran for 1 turns (stop reason: didn't move).


There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

Run in which direction?

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)