Araca the level 2 Cornac Storm Warden by soulfish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassStorm Warden
Level / Exp2 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity21 (base 21)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life123/123
Mana106/106
Stamina103/103
Healing Factor1
Regeneration1.4840375811883

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy24
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save7
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Spell / Arcane surge1.30
2/5
0/5
0/5
0/5
Spell / Thunderstrike1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.30
0/5
0/5
0/5
0/5
Technique / Mage warden1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Araca shoots!

Araca's Shoot hits Grizzly bear for
17 physical damage.
Grizzly bear uses Knockback.

Grizzly bear hits Araca for 59 physical damage.
Araca the level 2 cornac storm warden was torn limb from limb to death by a grizzly bear on level 1 of Trollmire.
Araca feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Grizzly bear killed Araca!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Flame Surge is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...