FUN the level 2 Cornac Cultist of Entropy by Spooky Skeleton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCultist of Entropy
Level / Exp2 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic22 (base 22)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-2/117
Insanity53/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower5
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
3/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Madness1.30
2/5
0/5
0/5
0/5
Demented / Void1.30
1/5
0/5
0/5
0/5

Generic Talents

Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Demented / Calamity1.30
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

FUN receives 50 healing from Infusion: Healing.
FUN's void star absorbs the damage from Something, converting it into entropy!
Ran for 2 turns (stop reason: detrimental status effect).

FUN starts to bleed.

FUN loses 5 health to the entropy.
Something hits
FUN for (5 to entropy), 23 physical (23 total damage).
Bleeding from The Spinal Cord hits
FUN for 3 physical damage.
Dark Whispers from The Spinal Cord hits
FUN for 5 darkness damage.

Ran for 2 turns (stop reason: detrimental status effect).

FUN loses 5 health to the entropy.
FUN stops regenerating health quickly.

Talent Entropic Gift is ready to use.
Bleeding from The Spinal Cord hits
FUN for 3 physical damage.
Dark Whispers from The Spinal Cord hits
FUN for 7 darkness damage.

FUN loses 5 health to the entropy.
Ran for 2 turns (stop reason: taken damage).

Bleeding from The Spinal Cord hits
FUN for 3 physical damage.
Dark Whispers from The Spinal Cord hits
FUN for 8 darkness damage.

FUN loses 5 health to the entropy.
Ran for 2 turns (stop reason: taken damage).

Talent Infusion: Wild is ready to use.
Bleeding from The Spinal Cord hits
FUN for 3 physical damage.
Dark Whispers from The Spinal Cord hits
FUN for 9 darkness damage.

FUN loses 5 health to the entropy.
Ran for 2 turns (stop reason: taken damage).

Saving game...