











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.4 |
Addons | Steam-Chemist 1.5.5Adds a new class, the Steam-Chemist (A tinker who picked up alchemy) also attempts to revise alchemist with some quality of life and balance changes. Steamchemists: One new talent tree : Shrapnel In addition, they have access to many steam categories. Alch revision description : Buffs Alchemist talents and aims to reduce the irritation of the gem ammo management system. Idea is to make mana the limiting factor of alchemists, 1.0.5: 1.0.4: 1.0.3: 1.0.2: 1.0.1: 1.0.0: 0.9.10: 0.7.1 0.7.0 - Overall : -To make throw bomb's damage scaling smoother gems now give these bonusese to damage of throw bomb per tier : + 20%, +35%, +50%, +65%, +70%, with bomb Gems such as diamonds which gave a +% modifier now have that added directly to their power : Totally revised Explosion Expert, based largely on Minmay's version of the spell Alchemist : Golem : Explosion tree: Shockwave bomb replaced with Contained explosion which functions exactly as throw bomb dealing a maximum amount of explosion expert damage to a single tile. Range scales with talent level. Skill has extremely high mana cost (100), but with a single point is almost certainly the most damaging skill in the game. Lightning: Acid : Fire Alchemy: -Body of fire deals MUCH more damage, but drains MUCH more mana, though its sustain cost is reduced to 75 Frost: Golemancy : Advanced Golemancy: Staff Combat : Stone Alchemy : Warning : Still needs balancing Infinite Dungeon Merchants 1.5.10 No Ruined Dungeon Puzzle 1.6.0Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. adventurers_unlocked 1.4.8Allows adventurers to play the game with any combination of other class skills. The adventurer class can now use Skirmisher talents, Stone Warden talents and Cursed Aura, as well as the Tinker system. It also starts with a steam generator, and because I also tend to play with Adventurer Tweaks, it starts with two extra talent and generic points, three extra stat points, and has a mastery of 1.3 in all categories. Adventurers Pack 1.6.0Adds 3 new dungeons to the world map (blood soaked ruins, infested ruins & wolfmire) these dungeons will have unique boss and lore spawns. 8 new bosses have been added that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) Over time I will be adding more dungeons to explore and bosses to defeat! I also have plans to create new mobs and mob variations, create unique artifacts and eventually implement a quest system to reward you for defeating the new bosses (since quests are not yet implemented bosses will drop gold upon death. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Verdant Class Pack 1.5.10Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.0Donators/Buyers bonus! Embers With All Races 1.5.10Adds the Maj'Eyal campaign races (and a large number of addon races) to the Embers campaign. You will still need to have a race unlocked in order to play it in the Embers campaign. Currently includes support for: Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. Dread Necromancer 1.6.4The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Bonus Escorts 1.3.1Adds Wilder and Psion escorts. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Spell Merchants 1.6.0This addon adds 12 Merchants that will sell your favorite Talents, Class, Stat & Prodigy points. A master jeweler can Imbue (Jewelry, Armor & Weapons!)... Unique Dungeons and Bosses added for more options to obtain gold! There are 13 talent trees (266 talents) available for purchase: 3 character point types: Master jeweler: New Dungeons: New Bosses: I will tweak costs in the future, my ears are open to any feedback/suggestions for prices that are too high/low or even future content requests! (Pls note I can't respond to comments so keep an eye on the updates to see if I fulfilled your request)
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1.0.1 - I added a notpade file in the addon folder that lists the merchants locations. OUTDATED please check here for current merchant/dungeon locations: https://steamcommunity.com/workshop/filedetails/discussion/1715322131/1737760931657802109/ Next on my list: If you like this addon please consider rating it :) JPN Addons for ToME 1.6.4 Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. High Guard 1.6.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Unlock Adventurer Class 1.5.5Unlock the Adventurer class category (internally T-Engine calls them"classes"). This allows the Weekly Adventurer class to be selected.It does not unlock anything else, not even the titular Adventurer class(called a "subclass" by the engine). Grove Keeper 1.6.2Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee. Full details in the forum. Del Undead Minions Inventory 1.6.0I've got a problem, when i play s a Necromancer and transfer item to my Minions and can't take them back, 'coz they don't under player control. After all items just disappear, when minions dead. Disappear Forever. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание: Я столкнулся с багом, когда Некромант может передать вещи своим миньонам, но забрать обратно их никак не может. Т.е. вещи в инвентаре у него есть, но получить их назад никак нельзя, так как миньоны неподконтрольны игроку. В итоге после смерти вещи исчезают навсегда. Данный мод блокирует инвентарь всех миньонов Некроманта и убирает строку из диалгового окна инвентаря об обмене. Установка: Удаление: или в игре: Mindslinger 1.6.2Adds the Mindslinger as a new, Yeek-only, Psionic subclass. New Talents: Psionic/Mindslinger: Psionic/Force: Psionic/Charge: More details in the forum thread. Icons from game-icons.net Talent Point Planner 1.6.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Revamped Skirmisher 1.6.0Revamps the Skirmisher class. All talents have been re-coded to remove artificial break points in scaling. In most cases, bonuses which were gated by talent level in vanilla will scale in from the first talent point, reaching approximately the same power at the talent level they were previously gated behind. Many attack talents' damage scaling has been adjusted to bring them more in line with other weapon attack talents. Max damage scaling values remain the same, but talents will scale up to to those values at a rate somewhat closer to other weapon attack talents. Many attack talents' stamina costs have been reduced to bring them more in line with other weapon attack talents relative to their damage/utility. Scoundrel is unlocked, master increased to 1.3. [Buckler Training] [Tireless Combatant] [Skirmisher Slings] [Called Shots] |
Campaign | Orcs |
Mode | Nightmare Exploration |
Sex | Female |
Race | KrukCornac |
Class | Oozemancer |
Level / Exp | 15 / 9% |
Size | big |
Lifes / Deaths | Killed by steam giant yeti rider at level 2 on the 10th Retaking 124th year of Ascendancy at 13:23 / 21Killed by steam giant guard at level 3 on the 11st Retaking 124th year of Ascendancy at 08:28 Killed by steam giant guard at level 3 on the 11st Retaking 124th year of Ascendancy at 09:18 Killed by steam giant berserker at level 4 on the 12nd Retaking 124th year of Ascendancy at 03:25 Killed by Yeti Patriarch at level 9 on the 20th Retaking 124th year of Ascendancy at 17:12 Killed by sun-mage recruit at level 12 on the 23rd Retaking 124th year of Ascendancy at 05:53 Killed by sun paladin recruit at level 14 on the 23rd Retaking 124th year of Ascendancy at 17:31 Killed by shalore : Fardaheron at level 14 on the 38th Retaking 124th year of Ascendancy at 18:31 Killed by shalore : Fardaheron at level 14 on the 38th Retaking 124th year of Ascendancy at 19:15 Killed by shalore : Farron at level 14 on the 38th Retaking 124th year of Ascendancy at 19:52 Killed by shalore : Surhu at level 14 on the 38th Retaking 124th year of Ascendancy at 20:23 Killed by shalore : Surhu at level 14 on the 38th Retaking 124th year of Ascendancy at 21:03 Killed by shalore : Fardaheron at level 14 on the 38th Retaking 124th year of Ascendancy at 21:36 Killed by shalore : Surhu at level 14 on the 38th Retaking 124th year of Ascendancy at 22:01 Killed by shalore : Surhu at level 14 on the 38th Retaking 124th year of Ascendancy at 22:52 Killed by shalore : Fardaheron at level 14 on the 38th Retaking 124th year of Ascendancy at 23:32 Killed by shalore : Surhu at level 14 on the 39th Retaking 124th year of Ascendancy at 00:00 Killed by shalore : Rnaslodi at level 14 on the 40th Retaking 124th year of Ascendancy at 05:45 Killed by whitehoof ghoul at level 14 on the 52nd Retaking 124th year of Ascendancy at 00:28 Killed by whitehoof ghoul at level 14 on the 52nd Retaking 124th year of Ascendancy at 00:56 Killed by troll guard at level 15 on the 11st Revenge 124th year of Ascendancy at 20:54 |
Antimagic | Follower |
Primary Stats
Strength | 18 (base 17) |
Dexterity | 10 (base 10) |
Constitution | 10 (base 10) |
Magic | 10 (base 10) |
Willpower | 39 (base 39) |
Cunning | 28 (base 28) |
Resources
Life | 219/219 |
Equilibrium | 0 |
Steam | 100/100 |
Healing Factor | 1 |
Regeneration | 4.85 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
Offense: Mainhand
Damage | 39 |
Accuracy | 26 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 39 |
Accuracy | 26 |
Crit Chance | 8% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 3.3333333333333 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 33 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
酸 | +11% |
冷気 | +5% |
Offense: Damage Penetration
冷気 | +4% |
Defense: Base
Armour (hardiness) | 14 (30%) |
Defense | 16 |
Ranged Defense | 16 |
Fatigue | 7 |
Physical Save | 19 |
Spell Save | 21 |
Mental Save | 21 |
Defense: Resistances
腐敗 | + 17%( 70%) |
電撃 | + 15%( 70%) |
冷気 | + 19%( 70%) |
酸 | + 22%( 70%) |
自然 | + 11%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Poison Resistance | 20% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 100 HPを5 ターンかけて回復します。 |
Implants | 実効タレントレベル: 1.0 Implant: Medical Injector使用方式: 起動 射程: 近接/単体 クールダウン: 1 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 蒸気 説明: Medical injector allows using therapeutics with 92% efficiency and cooldown mod of 58%. Its effects scale with your Constitution stat. |
Infusions | 実効タレントレベル: 1.0 ハーブ:体力回復使用方式: 起動 射程: 近接/単体 クールダウン: 12 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: ターンを消費せずにHPを 50 回復します。また、切り傷・毒・病気に属するステータス異常を1つ治療します。 |
Class Talents
Wild-gift / 粘体 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / 苔 | 1.30 |
| 2/5 |
| 4/5 |
| 3/5 |
| 1/5 |
Wild-gift / 流動体 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / 分泌 | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
Wild-gift / 理刃 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / 回帰 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / 危機察知 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Steamtech / 物理学 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Steamtech / 化学 | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Wild-gift / 反魔法 | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. | active |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. | active |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
On feet | ![]() 2.00 重量 タイプ: 防具 / 足 ; tier 1 装備すると: アーマー:+1 レザーブーツだ。 |
Light source | ![]() 2.00 重量 タイプ: 光源 / 光源 ; tier 1 装備すると: 光源範囲:+3 ロウソクが入った真鍮のランタンだ。風除け に獣脂を塗った紙で覆われており持ち運ぶこ とができる。 |
On head | ![]() , 0 アーマー) Infused by 自然 Infused by サイオニックフォース 2.00 重量 タイプ: 防具 / 頭 ; tier 1 装備すると: 回避:+1 (+1 実効値) 属性耐性変化:+16% 酸 ダメージ変化:+11% 酸 サイキックパワー:+0.13 精神パワー:+3 (+2 実効値) 精神クリティカル率:+2% 布製のトンガリ帽子だ。魔法使いっぽくみえ るよ! |
Tool | ![]() Crafted by 匠 3.00 重量 タイプ: 道具 / ツルハシ ; tier 1 装備すると: 能力変化:+1腕力 赤外線視力:+1 所持していると: タレント習得:+1 採掘 壁を掘り、木を切って道を作る道具。 |
On hands | ![]() マー) Infused by サイオニックフォース 1.00 重量 タイプ: 防具 / グローブ ; tier 1 装備すると: アーマー:+1 タレント習得:+1 Sand Shredder HP回復:+2.00 スタミナ回復:+0.60 最大スタミナ:+10.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 指の自由がかなり利く。柔軟だがある程度の 防御力はある。 |
Around waist | ![]() Infused by 反魔の力 Crafted by 匠 1.00 重量 タイプ: 防具 / ベルト ; tier 1 装備すると: 物理パワー:+3 (+1 実効値) 属性耐性変化:+6% 酸 / +5% 腐敗 魔法セーブ:+6 (+3 実効値) 体格:+1 腰回りを保護するベルトだ。 |
In main hand | ![]() パワー, 12 貫通, 自然 ダメージ) 必要技能: - 意志 11 Infused by 自然 3.00 重量 タイプ: 武器 / マインドスター ; tier 1 基礎パワー:2.5 - 2.8 適用能力: 50% 意志, 30% 賢さ ダメージ:自然 マスタリー:サイブレイド 命中超過ボーナス:+0.3% 致命率 / 命中 この武器の命中は意志の強さで増加する アーマー貫通:+12 クリティカル率:+2.5% 攻撃速度:100% 装備すると: 精神パワー:+4 (+2 実効値) 精神クリティカル率:+1% 自然界に属する装備品で、宝玉の原石を生体 物で覆った物だ。自然界の守護者や超能力者 が精神集中するための道具である。通常の武 器とは異なり、左手に装備しても与ダメージ にペナルティを受けない。 |
Main armor | ![]() 回避, 4 アーマー) 必要技能: - 腕力 14 Infused by 自然 Crafted by 匠 9.00 重量 タイプ: 防具 / 軽装 ; tier 2 装備すると: アーマー:+4 回避:+6 (+5 実効値) 疲労度:+7% 属性耐性変化:+15% 電撃 HP回復:+2.60 スタミナ回復:+0.60 革製の鎧だ。 |
In off hand | ![]() パワー, 12 貫通, 自然 ダメージ) 必要技能: - 意志 11 Infused by 自然 Infused by サイオニックフォース 3.00 重量 タイプ: 武器 / マインドスター ; tier 1 基礎パワー:3.0 - 3.3 適用能力: 50% 意志, 30% 賢さ ダメージ:自然 マスタリー:サイブレイド 命中超過ボーナス:+0.3% 致命率 / 命中 この武器の命中は意志の強さで増加する アーマー貫通:+12 クリティカル率:+2.5% 攻撃速度:100% 装備すると: アーマー:+6 追加ダメージ(近接):4 冷気 属性耐性変化:+4% 冷気 耐性貫通変化:+4% 冷気 ダメージ変化:+5% 冷気 技能習得:+0.10 超能力 / ドレイン +0.10 呪い / 吸収 撃破で憎悪:+1.00 撃破でサイキックパワー:+1.00 精神パワー:+2 (+1 実効値) 精神クリティカル率:+1% 46.60 精神ダメージを与え、 (距離 10), 与えたダメージと同量のPsiと憎悪を 10% 回復する,全ての魔道具を20ターンのクールダ ウン 自然界に属する装備品で、宝玉の原石を生体 物で覆った物だ。自然界の守護者や超能力者 が精神集中するための道具である。通常の武 器とは異なり、左手に装備しても与ダメージ にペナルティを受けない。 |
Cloak | ![]() ーマー) Infused by 自然 2.00 重量 [Unique] タイプ: 防具 / 外套 ; tier 1 装備すると: 物理パワー:+5 (+2 実効値) アーマー:+2 回避:+9 (+6 実効値) 属性耐性変化:+15% 冷気 物理セーブ+10 (+5 実効値) 毛皮のクロークだ。分厚くて、もじ ゃもじゃとしている。それでいて驚く ほど柔らかい。 |
Around neck | ![]() Infused by 反魔の力 0.10 重量 タイプ: 装飾 / アミュレット ; tier 1 装備すると: 属性耐性変化:+11% 自然 / +12% 腐敗 毒耐性:+20% 病気耐性:+22% 魔法の護符だ。 |
Inventory
![]() ★太陽石 Powered by 魔力 Powered by steamtech 0.10 重量 [Unique] タイプ: 装飾 / アミュレット ; tier 2 装備すると: 属性耐性変化:+10% 冷気 ダメージ変化:+10% 閃光 / +10% 火炎 蒸気パワー:+8 (+4 実効値) 蒸気自然回復:+1.00 不思議な輝く石だ。太陽の熱を宿し ている。これを利用して蒸気を生み出 せるかもしれない? |
![]() , 2 貫通) 必要技能: - 腕力 11 3.00 重量 タイプ: 武器 / ロングソード ; tier 1 基礎パワー:10.5 - 14.7 適用能力: 100% 腕力 ダメージ:物理 命中超過ボーナス:+0.4% 致命倍率 / 命中 アーマー貫通:+2 クリティカル率:+2.5% 攻撃速度:100% 長く、鋭く、ただ死を運ぶもの。 |
![]() 12 貫通, 自然 ダメージ) 必要技能: - 意志 11 Infused by 自然 3.00 重量 タイプ: 武器 / マインドスター ; tier 1 基礎パワー:2.0 - 2.2 適用能力: 50% 意志, 30% 賢さ ダメージ:自然 マスタリー:サイブレイド 命中超過ボーナス:+0.3% 致命率 / 命中 この武器の命中は意志の強さで増加する アーマー貫通:+12 クリティカル率:+2.5% 攻撃速度:100% 装備すると: 精神パワー:+2 (+1 実効値) 精神クリティカル率:+1% 自然界に属する装備品で、宝玉の原石を生体 物で覆った物だ。自然界の守護者や超能力者 が精神集中するための道具である。通常の武 器とは異なり、左手に装備しても与ダメージ にペナルティを受けない。 |
![]() , 12 貫通, 自然 ダメージ) 必要技能: - 意志 11 Infused by 自然 3.00 重量 タイプ: 武器 / マインドスター ; tier 1 基礎パワー:2.5 - 2.8 適用能力: 50% 意志, 30% 賢さ ダメージ:自然 マスタリー:サイブレイド 命中超過ボーナス:+0.3% 致命率 / 命中 この武器の命中は意志の強さで増加する アーマー貫通:+12 クリティカル率:+2.5% 攻撃速度:100% 装備すると: 精神パワー:+2 (+1 実効値) 精神クリティカル率:+1% 自然界に属する装備品で、宝玉の原石を生体 物で覆った物だ。自然界の守護者や超能力者 が精神集中するための道具である。通常の武 器とは異なり、左手に装備しても与ダメージ にペナルティを受けない。 |
![]() ー) Crafted by 匠 2.00 重量 タイプ: 防具 / 外套 ; tier 1 装備すると: 物理クリティカル率:+1.0% 物理パワー:+1 (+0 実効値) 回避:+1 (+1 実効値) 疲労度:-2% 体を覆う外套だ。ゆったりとしており重鎧の 上からでも羽織ることができる。 |
![]() 金されます 命中の硬皮グローブ (0 回避, 2 アーマ ー) Infused by サイオニックフォース 1.00 重量 タイプ: 防具 / グローブ ; tier 2 装備すると: 命中:+6 (+6 実効値) アーマー:+2 物理セーブ+7 (+4 実効値) 精神セーブ:+7 (+4 実効値) 武装解除耐性:+20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 指の自由がかなり利く。柔軟だがある程度の 防御力はある。 |
![]() 金されます 不落のスティールプレートアーマー (0 回 避, 9 アーマー) 必要技能: - Massive armour training - 腕力 28 Crafted by 匠 17.00 重量 タイプ: 防具 / プレートアーマー ; tier 2 装備すると: アーマー:+9 疲労度:+22% 能力変化:+3腕力 / +3耐久 最大HP:+32.00 金属板を重ねて作った鎧だ。 |
![]() 0.00 重量 タイプ: 宝石 / 黒い宝石 ; tier 1 装備すると: 能力変化:+1腕力 / +1機敏 / +1魔力 / +1意志 / +1賢さ / +1耐久 埋め込むと: 能力変化:+1腕力 / +1機敏 / +1魔力 / +1意志 / +1賢さ / +1耐久 ダメージ:酸 換金や魔法の儀式に使用する。 |
![]() 0.00 重量 タイプ: 宝石 / 青い宝石 ; tier 2 装備すると: アーマー:+2 属性耐性変化:+2%全属性 埋め込むと: アーマー:+2 属性耐性変化:+2%全属性 ダメージ:電撃 換金や魔法の儀式に使用する。 |
![]() 0.00 重量 タイプ: 宝石 / 青い宝石 ; tier 2 装備すると: 能力変化:+2腕力 / +2機敏 / +2魔力 / +2意志 / +2賢さ / +2耐久 埋め込むと: 能力変化:+2腕力 / +2機敏 / +2魔力 / +2意志 / +2賢さ / +2耐久 ダメージ:電撃 換金や魔法の儀式に使用する。 |
![]() 0.00 重量 タイプ: 宝石 / 青い宝石 ; tier 2 装備すると: 回避:+4 (+4 実効値) 物理セーブ+4 (+2 実効値) 魔法セーブ:+4 (+2 実効値) 精神セーブ:+4 (+2 実効値) 埋め込むと: 回避:+4 (+4 実効値) 物理セーブ+4 (+2 実効値) 魔法セーブ:+4 (+2 実効値) 精神セーブ:+4 (+2 実効値) ダメージ:電撃 換金や魔法の儀式に使用する。 |
![]() Powered by steamtech 0.00 重量 [シナリオアイテム] タイプ: 工士 / 爆弾 発動:place the bomb on the structural weakness. This bomb was tailored to weaken the structure of the Dominion's port tower. If placed at the right spot it will explode after 100 turns and destroy the whole port. |
![]() Infused by 自然 1.00 重量 [シナリオアイテム] タイプ: 肉 / 筋肉 Muscle tissue, extracted from a powerful yeti. Somewhere, some体 or something is bound to be interested! |
![]() Powered by 未知の力 1.00 重量 [シナリオアイテム] タイプ: オーブ / オーブ 所持していると: アイテムを自動的に鑑定してくれる。 |
![]() Powered by steamtech 0.00 重量 [シナリオアイテム] タイプ: 工士 / 強力 所持していると: 保管したアイテムを変換する(階を移動す ると自動的に実行) , 0 を使う,残り1000/1000。 多様な機能を備えた工士のツールボ ックスだ。一時的にアイテムを幾らで も保管しておける。また、好きな時に 冶金・化学的プロセスを経て保管した アイテムを分解することが可能だ。金 属から成るアイテムは溶解して鉱石塊 にし、工士アイテムの原料に使用でき る。その他のアイテムも全て溶解し価 値ある物質に変換する。 |
![]() Powered by 未知の力 2.00 重量 [シナリオアイテム] タイプ: 魔道具 / ロッド 40ターン後にワールドマップへ帰還する , 202 を使う,残り400/400。 ヴォラタンでできており、空間を捻じ曲げ る魔力が封じ込まれている。風の噂には聞い ていたが、冒険者垂涎のこの一品があれば、 旅が非常に楽になるだろう。 |
普通のヒーリングサルヴ [パワー 144] 普通のヒーリングサルヴ [パワー 144]Infused by 自然 Powered by steamtech 1.00 重量 タイプ: 雑具 / 薬品 ; tier 2 Using medical injector with 92% efficiency and 58% cooldown modifier. 回復 144,技能薬品注射器15ターンのクール ダウン 医薬用の軟膏だ。 |
![]() 0.00 重量 タイプ: 宝石 / 紫の宝石 ; tier 2 装備すると: 物理クリティカル率:+2.0% ダメージ変化:+4%全属性 魔法クリティカル率:+2% 精神クリティカル率:+2% 埋め込むと: 物理クリティカル率:+2.0% ダメージ変化:+4%全属性 魔法クリティカル率:+2% 精神クリティカル率:+2% ダメージ:魔力 換金や魔法の儀式に使用する。 |
![]() 0.00 重量 タイプ: 錬金用 / 黄の宝石 ; tier 1 アルケミスト・ボムとして使うと: 射程+1 When used in a prism: Prism beam range +1 錬金術師が使う宝石だ。 |
![]() 0.00 重量 タイプ: 宝石 / 黄の宝石 ; tier 1 装備すると: 光源範囲:+4 赤外線視力:+4 埋め込むと: 光源範囲:+4 赤外線視力:+4 ダメージ:閃光 換金や魔法の儀式に使用する。 |
![]() 0.00 重量 タイプ: 宝石 / 黄の宝石 ; tier 1 装備すると: アーマー:+1 属性耐性変化:+1%全属性 埋め込むと: アーマー:+1 属性耐性変化:+1%全属性 ダメージ:閃光 換金や魔法の儀式に使用する。 |
Achievements
By Chizka the KrukCornac Oozemancer level 4
12nd Retaking 124th year of Ascendancy at 03:55 see stats
By Chizka the KrukCornac Oozemancer level 13
23rd Retaking 124th year of Ascendancy at 15:54 see stats
By Chizka the KrukCornac Oozemancer level 10
20th Retaking 124th year of Ascendancy at 18:22 see stats
Log
トロルの海賊 hits Chizka for 21 物理 damage.
トロルの番兵 hits Chizka for 70 物理 damage.
ChizkaのPoison hits キング・コブラ for 16 自然 damage.
ChizkaのPoison hits トロルの番兵 for 17 自然 damage.
ChizkaのPoison hits 下水ワニ for 17 自然 damage.
ChizkaのPoison hits トロルの海賊 for 17 自然 damage.
Sewer alligator shrugs off Chizka's 'Poison'!
Chizka 滋養の苔. を使った
Chizka hits トロルの番兵 for 63 自然, 4 冷気, 62 自然, 4 冷気 (133 total damage).
Stale sewer waterのPoison hits Chizka for 10 自然 damage.
キング・コブラ hits Chizka for 19 物理 damage.
トロルの海賊 起動した Total Thuggery.
Chizka shares damage with oozes!
下水ワニ hits Chizka for 24 物理 damage.
トロルの番兵 hits Chizka for 37 物理 damage.
ChizkaのPoison hits トロルの海賊 for 31 自然 damage.
ChizkaのPoison hits トロルの番兵 for 31 自然 damage.
ChizkaのPoison hits 下水ワニ for 17 自然 damage.
Chizkaの自然治癒 エリア 効果 hits 下水ワニ for 18 自然 damage.
Chizkaの自然治癒 エリア 効果 hits トロルの海賊 for 18 自然 damage.
Chizkaの自然治癒 エリア 効果 hits トロルの番兵 for 18 自然 damage.
Chizkaの自然治癒 エリア 効果 hits キング・コブラ for 16 自然 damage.
Chizka (レベル15のKrukCornacのOozemancer)はぶった切られて死んでしまった,(トロルの番兵によって),第1層Dominion Portにて
Chizkaは毒から復帰した
Chizka 解除した サイブレイド.
Chizka 解除した ウーズ分裂.
Chizkaは調子を合わせられなくなった
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ