Wyrmus the level 7 Dwarf Wyrmic by bishop19

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp7 / 1%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower20 (base 17)
Cunning13 (base 10)

Resources

Life228/228
Stamina143/143
Equilibrium18
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage24
Accuracy24
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.6
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense10.3
Ranged Defense10.3
Fatigue13
Physical Save13.65
Spell Save22.9
Mental Save17.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
2/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
active
done
active
done
active

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Wyrmus the Dwarf Wyrmic level 4
19th Voratun 122nd year of Ascendancy at 11:47
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Wyrmus the Dwarf Wyrmic level 7
1st Profit 122nd year of Ascendancy at 08:07
see stats

Log

Talent Infusion: Regeneration is ready to use.
Wyrmus stops regenerating health quickly.

Wyrmus uses Infusion: Regeneration.

Wyrmus starts regenerating health quickly.

Talent Bellowing Roar is ready to use.
Talent Corrosive Mist is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Wyrmus picks up (c.):
gifted mossy mindstar of clarity (2.5-2.75 power, 12 apr, mind damage).
You pickup 0.55 gold pieces.

You pickup 1.00 gold pieces.

Talent Infusion: Regeneration is ready to use.
Wyrmus stops regenerating health quickly.

Wyrmus uses Infusion: Regeneration.

Wyrmus starts regenerating health quickly.

Wyrmus picks up (h.):
acidic iron shield of cold resistance (+16%) (4 def, 2 armour, 10 dam, 21.5 block).
You pickup 0.80 gold pieces.

Talent Infusion: Regeneration is ready to use.
Wyrmus stops regenerating health quickly.

Wyrmus uses Infusion: Regeneration.

Wyrmus starts regenerating health quickly.

There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.68 gold from the transmogrification of
acidic iron shield of cold resistance (+16%) (4 def, 2 armour, 10 dam, 21.5 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
gifted mossy mindstar of clarity (2.5-2.75 power, 12 apr, mind damage).
There is an exit to the worldmap here (press '' or right click to use).
Wyrmus deactivates Wild Growth.

Wyrmus activates Wild Growth.