Shrimp the level 6 Halfling Skirmisher by Aquacello

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 61%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity26 (base 23)
Constitution11 (base 10)
Magic10 (base 10)
Willpower13 (base 11)
Cunning23 (base 20)

Resources

Life176/176
Stamina108/108
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy30
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+9%

Defense: Base

Armour (hardiness)14.719009130622 (56.026343845506%)
Defense31
Ranged Defense31
Fatigue2.9238052216851
Physical Save14
Spell Save8
Mental Save17

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
3/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Shrimp picks up (l.): zircon.

Shrimp picks up (g.):
spinel.

You pickup 0.75 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.80 gold pieces.


Shrimp picks up (k.):
citrine.

Shrimp deactivates
Pace Yourself.
Shrimp activates
Pace Yourself.

Space around you starts to dissolve...


You are yanked out of this place!

Ran for 19 turns (stop reason: dialog is displayed).


You gain 2.87 gold from the transmogrification of
cruel elm vilestaff of power (10-12 power, 2 apr, blight element).
You gain 4.24 gold from the transmogrification of
thought-forged iron greatsword of paradox (18-29 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.