cvbcvbcvb the level 50 Superhuman Berserker by Xeinok

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSuperhuman
ClassBerserker
Level / Exp50 / 2459%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 22)
Dexterity25 (base 15)
Constitution32 (base 22)
Magic20 (base 10)
Willpower20 (base 10)
Cunning20 (base 10)

Resources

Life25359/25359
Stamina1507/1507
Psi_feedback0/735
Healing Factor1
Regeneration115.56

Speed

Mental+263.2%
Attack+263.2%
Movement+441%
Spell+263.2%
Global+484.1%

Vision

Sight10
Lite2

Offense: Mainhand

Damage74
Accuracy74
Crit Chance71%
APR149
Speed0.28

Offense: Spell

Spellpower105
Crit Chance70%
Speed0.27533039647577
Cooldown Reduction95.55

Offense: Mind

Mindpower105.33333333333
Crit Chance70%
Speed0.27533039647577

Defense: Base

Armour (hardiness)172.89 (100%)
Defense76.9875
Ranged Defense76.9875
Fatigue12
Physical Save165.12777777778
Spell Save164.19444444444
Mental Save164.19444444444

Defense: Resistances

All+105%(100%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
2/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
1/5
3/5
0/5

Effects

Quests

failed
active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By cvbcvbcvb the Superhuman Berserker level 9
75th Pyre 122nd year of Ascendancy at 02:42
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By cvbcvbcvb the Superhuman Berserker level 10
75th Pyre 122nd year of Ascendancy at 02:42
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By cvbcvbcvb the Superhuman Berserker level 20
75th Pyre 122nd year of Ascendancy at 03:33
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By cvbcvbcvb the Superhuman Berserker level 30
75th Pyre 122nd year of Ascendancy at 13:51
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By cvbcvbcvb the Superhuman Berserker level 40
77th Pyre 122nd year of Ascendancy at 23:36
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By cvbcvbcvb the Superhuman Berserker level 50
78th Pyre 122nd year of Ascendancy at 03:42
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By cvbcvbcvb the Superhuman Berserker level 50
78th Pyre 122nd year of Ascendancy at 09:29
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By cvbcvbcvb the Superhuman Berserker level 4
75th Pyre 122nd year of Ascendancy at 02:33
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By cvbcvbcvb the Superhuman Berserker level 2
75th Pyre 122nd year of Ascendancy at 02:33
see stats

Log

Poisoned deep water hits cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
Cvbcvbcvb picks up (s.):
shielding rune of the titan (absorb 327 for 5 turns).
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature damage.
cvbcvbcvb HEALS from nature damage!
Poisoned deep water hits
cvbcvbcvb for 0 nature, 1 healing (0 total damage) [1 healing].
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


PAI_STATE_EXPLORE

There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


PAI_STATE_EXPLORE

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


PAI_STATE_EXPLORE

You somehow avoid the trap (sliding rock).

You don't see how to get there...