Dante the level 11 Thalore Berserker by Braydin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassBerserker
Level / Exp11 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 34)
Dexterity14 (base 11)
Constitution25 (base 24)
Magic10 (base 10)
Willpower18 (base 10)
Cunning15 (base 10)

Resources

Life439/439
Stamina120/120
Healing Factor1.2345178243369
Regeneration2.7776651047581

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage66
Accuracy28
Crit Chance12%
APR7
Speed1.11

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Blight+13%
Cold+3%
Mind+9%
Nature+10%

Offense: Damage Penetration

Lightning+20%

Defense: Base

Armour (hardiness)27.317011280365 (72.903125182002%)
Defense5
Ranged Defense5
Fatigue1
Physical Save22
Spell Save9
Mental Save21

Defense: Resistances

Darkness+ 7%( 70%)
Temporal+ 14%( 70%)
Blight+ 14%( 70%)
All+ 4%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
1/5
0/5
Technique / Bloodthirst1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.41
5/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
1/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
failed
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dante the Thalore Berserker level 10
10th Mirth 122nd year of Ascendancy at 12:19
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dante the Thalore Berserker level 9
5th Mirth 122nd year of Ascendancy at 00:55
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Dante the Thalore Berserker level 9
6th Mirth 122nd year of Ascendancy at 11:54
see stats

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
overpowered elm totem of stinging [power 158] (21 cooldown).
You gain 3.36 gold from the transmogrification of
survivor's brass lantern of focus.
You gain 7.52 gold from the transmogrification of
Flamenull the quiver of elm arrows (14/14, 17-24 power, 5 apr).
You gain 1.24 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 3 armour).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 3.70 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.95 gold from the transmogrification of
arcing iron longsword of massacre (18-25 power, 2 apr).
You gain 4.61 gold from the transmogrification of
balanced iron greatsword of persecution (18-30 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 16).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.