gorr the level 13 Higher Arcane Blade by gorrell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp13 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength41 (base 34)
Dexterity39 (base 34)
Constitution38 (base 34)
Magic41 (base 34)
Willpower39 (base 34)
Cunning40 (base 34)

Resources

Life-31/456
Mana12/122
Stamina28/158
Vim148/148
Healing Factor0.85192307692308
Regeneration7.4038394817115

Speed

Mental-9.9999999999999%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight14
Lite3
Infravision11
See Stealth62.224966696915
See Invisible62.224966696915

Offense: Mainhand

Damage68
Accuracy56
Crit Chance37%
APR1
Speed1.11

Offense: Spell

Spellpower40
Crit Chance20%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+10%
Lightning+6%
Nature+5%
Physical+9%
Fire+8%
All0%

Offense: Damage Penetration

Lightning+5%
Light+10%
Blight+15%
Physical+20%
Acid+20%

Defense: Base

Armour (hardiness)38.390747347232 (86.422018348624%)
Defense35
Ranged Defense41
Fatigue21
Physical Save32
Spell Save43
Mental Save23

Defense: Resistances

Physical+ 19%( 70%)
Acid+ 26%( 70%)
Nature+ 22%( 70%)
Temporal+ 3%( 70%)
Fire+ 16%( 70%)
Arcane+ 5%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance100%
Teleport Resistance10%
Instadeath Resistance100%
Stun Resistance41%
Silence Resistance20%
Poison Resistance20%
Blind Resistance32%

Inscriptions (3/5)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.20
5/5
5/5
3/5
0/5
Spell / Air1.50
5/5
5/5
3/5
0/5
Spell / Enhancement1.50
5/5
5/5
3/5
0/5
Technique / Superiority1.50
1/5
0/5
0/5
0/5
Technique / Magical combat1.50
5/5
5/5
3/5
0/5
Technique / Two-handed assault1.20
5/5
5/5
3/5
0/5
Spell / Earth1.50
5/5
5/5
3/5
0/5
Cunning / Dirty fighting1.50
5/5
5/5
3/5
0/5
Technique / Dual techniques1.20
5/5
5/5
3/5
0/5
Spell / Fire1.50
5/5
5/5
3/5
0/5
Technique / Shield offense1.20
5/5
5/5
3/5
0/5
Spell / Stone1.50
1/5
0/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
3/5
0/5

Generic Talents

Race / Higher1.20
5/5
3/5
0/5
0/5
Spell / Aegis1.20
5/5
5/5
3/5
0/5
Cunning / Survival1.20
5/5
5/5
3/5
0/5
Technique / Combat training1.20
2/5
4/5
4/5
3/5
4/5
4/5
Corruption / Curses1.20
5/5
5/5
3/5
0/5
Spell / Conveyance1.20
5/5
5/5
3/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

done
done
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By gorr the Higher Arcane Blade level 10
7th Mirth 122nd year of Ascendancy at 14:56
see stats

Log

Burning from Xanuma the rogue hits gorr for 4 fire damage.
Gorr is lost in despair!
Something misses
gorr.
Something performs a ranged critical strike against gorr!
Something converts some damage to Psi!
Something hits
gorr for 27 mind damage.
Something hits
gorr for 72 physical damage.
Something hits
gorr for 19 physical, 6 blight, 35 light, 41 darkness, 11 physical, 35 light, 41 darkness (186 total damage).
Talent Infusion: Wild is ready to use.
PAI_STATE_HUNT

Deep Wound from Salethra the rattlesnake hits
gorr for 28 physical damage.
Burning from Xanuma the rogue hits
gorr for 11 fire damage.
gorr the level 13 higher arcane blade was decapitated to death by Salethra the rattlesnake on level 2 of The Maze.
Gorr is not stunned anymore.

Gorr deactivates
Fiery Hands.
Gorr stops surging mana.

Gorr deactivates
Stone Skin.
Gorr deactivates
Shock Hands.
Gorr recovers sight.

Gorr deactivates
Precise Strikes.
Gorr's skin returns to normal.

Gorr deactivates
Feather Wind.
Gorr has recovered from poor sleep.

Gorr deactivates
Arcane Feed.
Gorr deactivates
Arcane Shield.
Gorr deactivates
Shielding.
Gorr's deep wound closes.

Gorr stops burning.

Gorr overcomes the gloom

Gorr deactivates
Arcane Combat.