Fenrir the level 5 Thalore Oozemancer by Duke_of_Dementia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignInfinite
ModeNormal Adventure
SexMale
RaceThalore
ClassOozemancer
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower28 (base 27)
Cunning17 (base 17)

Resources

Life-30/132
Equilibrium0
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage11
Accuracy21
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage11
Accuracy21
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower25.2
Crit Chance5%
Speed1

Offense: Damage Bonus

All+14%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.4
Spell Save12.6
Mental Save15.75

Defense: Resistances

All+ 28%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
1/5
0/5
0/5
Cunning / Survival1.10
3/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Fenrir uses Infusion: Regeneration.
Fenrir starts regenerating health quickly.

Poison from Fenrir hits Ghoul for
21 nature damage.

Ghoul stops being poisoned.

Shadow hits Fenrir for 48 physical damage.

Ghoul speeds up.

Talent Slime Spit is ready to use.
Ghoul resists the pinning!

Fenrir's pinning nature area effect hits Ghoul for
7 nature damage.
Skeleton mage casts Manathrust.


Skeleton mage hits Fenrir for 65 arcane damage.
Skeleton mage hits Ghoul for 90 arcane damage.
Fenrir uses Slime Spit.

Talent Acid Splash is ready to use.
Shadow casts Fade.

Shadow fades!

Fenrir's Slime Spit hits Shadow for
0 nature damage.
Ghoul slows down.

Fenrir's Slime Spit hits Ghoul for
41 nature damage.
Ghoul shrugs off the effect 'Slow movement'!
Ghoul shrugs off the effect 'Pinned to the ground'!
Shadow shrugs off the effect 'Slow movement'!
Shadow resists the pinning!

Fenrir's pinning nature area effect hits Ghoul for
8 nature damage.
Fenrir's pinning nature area effect hits Shadow for
0 nature damage.
Fenrir's pinning nature area effect hits Ghoul for
7 nature damage.
Saving game...