Meric the level 66 Higher Archmage by TMyst

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeInsane Roguelike
SexMale
RaceHigher
ClassArchmage (High Thaumaturgist)
Level / Exp66 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity27 (base 19)
Constitution56 (base 36)
Magic101 (base 64)
Willpower89 (base 71)
Cunning85 (base 60)

Resources

Life1267/1267
Mana520/520
Healing Factor1.3100460901467
Regeneration5.7808291641172

Speed

Mental0%
Attack0%
Movement+41.20512205326%
Spell+15%
Global+133.11926360285%

Vision

Sight15
Lite15
Infravision3
See Stealth42.024901735307
See Invisible98.568941504724
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage50
Accuracy20
Crit Chance38%
APR29
Speed1.00

Offense: Spell

Spellpower85
Crit Chance100%
Speed0.8695652173913
Cooldown Reduction30

Offense: Mind

Mindpower56
Crit Chance24%
Speed1

Offense: Damage Bonus

Lightning+9%
Physical+19%
Fire+12%
Darkness+30%
Arcane+183%
Cold+9%
All+5%

Offense: Damage Penetration

Acid+29%
Light+29%
Physical+34%
Arcane+81%
Fire+44%
All+14%

Defense: Base

Armour (hardiness)21 (44.574340358689%)
Defense33
Ranged Defense46
Fatigue0
Physical Save29
Spell Save52
Mental Save44

Defense: Resistances

Darkness+ 21%( 70%)
Light+ 22%( 70%)
Nature+ 29%( 70%)
Fire+ 43%( 70%)
Arcane+ 56%( 70%)
Cold+ 28%( 70%)
All+ 19%( 70%)

Defense: Immunities

Stun Resistance99%
Confusion Resistance91%
Fear Resistance0%
Teleport Resistance20%
Blind Resistance95%
Silence Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Disarm Resistance10%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Infusions

Class Talents

Spell / Meta1.30
3/5
5/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
6/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Thaumaturgy1.50
6/5
1/5
1/5
6/5
Spell / Arcane1.60
6/5
1/5
1/5
6/5
Spell / Phantasm1.30
1/5
3/5
1/5
2/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Aether1.50
1/5
1/5
4/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
5/5
1/5
2/5
Spell / Aegis1.30
6/5
6/5
5/5
0/5
Spell / Divination1.30
3/5
3/5
1/5
5/5
Technique / Combat training1.00
4/5
1/5
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
failed
failed
done
failed
done
done
done
done
failed
done
done
done
done
failed
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failed
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failed
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active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Meric the Higher Archmage level 5
3rd Mirth 122nd year of Ascendancy at 10:36
see stats
A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Meric the Higher Archmage level 33
49th Dusk 122nd year of Ascendancy at 06:26
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Meric the Higher Archmage level 4
2nd Mirth 122nd year of Ascendancy at 12:26
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Meric the Higher Archmage level 35
53rd Dusk 122nd year of Ascendancy at 12:26
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Meric the Higher Archmage level 24
22nd Dusk 122nd year of Ascendancy at 07:30
see stats
Infinite x10 (Insane (Roguelike) difficulty) Got to level 10 of the infinite dungeon.
By Meric the Higher Archmage level 15
5th Flare 122nd year of Ascendancy at 22:22
see stats
Infinite x20 (Insane (Roguelike) difficulty) Got to level 20 of the infinite dungeon.
By Meric the Higher Archmage level 26
27th Dusk 122nd year of Ascendancy at 13:16
see stats
Infinite x30 (Insane (Roguelike) difficulty) Got to level 30 of the infinite dungeon.
By Meric the Higher Archmage level 36
57th Dusk 122nd year of Ascendancy at 23:54
see stats
Infinite x40 (Insane (Roguelike) difficulty) Got to level 40 of the infinite dungeon.
By Meric the Higher Archmage level 44
1st Time of Equilibrium 122nd year of Ascendancy at 19:53
see stats
Infinite x50 (Insane (Roguelike) difficulty) Got to level 50 of the infinite dungeon.
By Meric the Higher Archmage level 52
21st Haze 122nd year of Ascendancy at 21:18
see stats
Infinite x60 (Insane (Roguelike) difficulty) Got to level 60 of the infinite dungeon.
By Meric the Higher Archmage level 62
42nd Haze 122nd year of Ascendancy at 06:52
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Meric the Higher Archmage level 10
10th Mirth 122nd year of Ascendancy at 16:47
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Meric the Higher Archmage level 20
10th Dusk 122nd year of Ascendancy at 12:08
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Meric the Higher Archmage level 30
40th Dusk 122nd year of Ascendancy at 01:04
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Meric the Higher Archmage level 40
67th Dusk 122nd year of Ascendancy at 21:03
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Meric the Higher Archmage level 50
14th Haze 122nd year of Ascendancy at 09:25
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Meric the Higher Archmage level 61
41st Haze 122nd year of Ascendancy at 17:03
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Meric the Higher Archmage level 30
41st Dusk 122nd year of Ascendancy at 17:01
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Meric the Higher Archmage level 23
18th Dusk 122nd year of Ascendancy at 13:46
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Meric the Higher Archmage level 45
2nd Haze 122nd year of Ascendancy at 08:27
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Meric the Higher Archmage level 24
21st Dusk 122nd year of Ascendancy at 10:25
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Meric the Higher Archmage level 15
5th Flare 122nd year of Ascendancy at 22:22
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Meric the Higher Archmage level 65
51st Haze 122nd year of Ascendancy at 21:43
see stats

Log

You gain 6.17 gold from the transmogrification of flaming voratun battleaxe of crippling (58-88 power, 4 apr).
You gain 12.40 gold from the transmogrification of
enhanced dwarven-steel battleaxe of massacre (46-70 power, 2 apr).
You gain 7.56 gold from the transmogrification of
balanced stralite battleaxe of phasing (43-64 power, 17 apr).
You gain 25.00 gold from the transmogrification of
Demonoblivion (44-65 power, 3 apr).
You gain 3.06 gold from the transmogrification of
gold ring of pilfering.
You gain 4.15 gold from the transmogrification of
savior's voratun amulet of willpower (+8).
You gain 11.13 gold from the transmogrification of
mindweaver's stralite amulet of soulsearing.
You gain 25.00 gold from the transmogrification of
Spellblaze Echoes.
Meric casts
Elemental Array Burst.
Meric uses
Arcane Amplification Drone.
Meric casts
Elemental Array Burst.
Meric's spell attains critical power!
Meric is surging arcane power.

You collect a new ingredient:
vial of wight ectoplasm (1).
Meric hits Arcane amplification drone for 0 thaumic energy damage.
Arcane amplification drone hits Forest wight for 5103 arcane damage.
Arcane amplification drone killed Forest wight!

Your summoned arcane amplification drone disappears.

Resting starts...

Talent Arcane Amplification Drone is ready to use.
Meric is no longer surging arcane power.

Talent Elemental Array Burst is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).