Lorahor the level 4 Orc Sawbutcher by IvanJoukov

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp4 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity11 (base 10)
Constitution14 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning14 (base 13)

Resources

Life175/175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage10
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance11%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.73 (48.103448275862%)
Defense6
Ranged Defense6
Fatigue20
Physical Save17
Spell Save7
Mental Save18

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
1/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Orcish Fury is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 13 turns (stop reason: dialog is displayed).


Lorahor wears:
Yeti Mind Controller (0 def, 3 armour).

Lorahor wears (replacing
pair of iron boots (0 def, 3 armour)): traveler's pair of rough leather boots (0 def, 1 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
pair of iron boots (0 def, 3 armour).
You gain 4.06 gold from the melting of
cruel elm magestaff of illumination (10-12 power, 2 apr, cold element).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12-16.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.36 gold from the melting of
flaming iron dagger of daylight (10.5-13.65 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.49 gold from the melting of
iron battleaxe of purging (12.5-18.75 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Accepted quest 'Clan of the Unicorn'! (Press 'j' to see the quest log)