Lynn the level 9 Whitehoof Archer by Brave Sir Robin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassArcher
Level / Exp9 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 20)
Dexterity32 (base 33)
Constitution14 (base 10)
Magic24 (base 10)
Willpower8 (base 10)
Cunning14 (base 13)

Resources

Life-41/295
Stamina132/132
Steam100/100
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+115%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible8

Offense: Mainhand

Damage46
Accuracy29
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+22%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense35
Ranged Defense35
Fatigue0
Physical Save16
Spell Save11
Mental Save12

Defense: Resistances

Lightning+ 14%( 70%)
Temporal+ 13%( 70%)
Fire+ 16%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
1/5
0/5
Technique / Marksmanship1.30
2/5
2/5
1/5
0/5

Generic Talents

Steamtech / Physics1.00
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Learnt new tinker schematic:
Water Salve
Lynn picks up (d.):
steel dagger (11.5-14.95 power, 6 apr).
Ran for 3 turns (stop reason: at door).


Ran for 4 turns (stop reason: hostile spotted to the north (sun-mage)).


Sun-mage casts
Firebeam.
Sun-mage hits Lynn for (5 resist armour), 29 fire (29 total damage).

Lynn uses
Flare.
Sun-mage loses sight!


Sun-mage casts
Firebeam.
Sun-mage casts
Sun Flare.
Lynn loses sight!

Something hits
Lynn for (5 resist armour), 29 fire, (5 resist armour), 169 light (198 total damage).

Lynn casts
Rune: Shatter Afflictions.
Lynn recovers sight.

A shield forms around Lynn.

Lynn uses
Headshot.
Lynn's Headshot hits Sun-mage for
72 physical, 11 lightning, 8 cold (91 total damage).
Sun-mage recovers sight.

Sun-mage casts
Firebeam.
Sun-mage casts
Searing Light.
Your shield crumbles under the damage!

The shield around Lynn crumbles.

Saving game...