Evangeline the level 12 Orc Gunslinger by Ratkin45

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassGunslinger
Level / Exp12 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity47 (base 37)
Constitution21 (base 11)
Magic15 (base 10)
Willpower11 (base 10)
Cunning31 (base 27)

Resources

Life318/318
Steam100/100
Healing Factor1.0948044672221
Regeneration0.27370111680552

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage24
Accuracy57
Crit Chance14%
APR1
Speed1.00

Offense: Offhand

Damage24
Accuracy57
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower24
Crit Chance16%
Speed1

Offense: Damage Bonus

Fire+4%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense24
Ranged Defense24
Fatigue9
Physical Save17
Spell Save9
Mental Save22

Defense: Resistances

Lightning+ 16%( 70%)
Temporal+ 11%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
4/5
1/5
1/5
1/5
Steamtech / Bullets mastery1.30
1/5
1/5
1/5
0/5
Steamtech / Gunner training1.30
4/5
1/5
1/5
1/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
4/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Evangeline the Orc Gunslinger level 10
28th Retaking 124th year of Ascendancy at 14:20
see stats

Log

You attach good saw shell to your storming pouch of iron shots (12/12, 13-16 power, 1 apr) .

Resting starts...

Talent Saw Shell is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Evangeline uses
Create Tinker.
Created tinker:
good explosive shell

Evangeline uses
Create Tinker.
Created tinker:
good magnetic shell

This tinker can not be applied to this item.

You detach
good saw shell from your storming pouch of iron shots (12/12, 13-16 power, 1 apr).
You attach
good explosive shell to your storming pouch of iron shots (12/12, 13-16 power, 1 apr) .

You detach
good explosive shell from your storming pouch of iron shots (12/12, 13-16 power, 1 apr).
You attach
good magnetic shell to your storming pouch of iron shots (12/12, 13-16 power, 1 apr) .

You detach
good magnetic shell from your storming pouch of iron shots (12/12, 13-16 power, 1 apr).
You attach
good saw shell to your storming pouch of iron shots (12/12, 13-16 power, 1 apr) .

Resting starts...

Talent Saw Shell is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.

Saving game...

Saving done.