Skellad the level 14 Skeleton Adventurer by Moebious65

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp14 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 18)
Dexterity39 (base 12)
Constitution26 (base 18)
Magic45 (base 38)
Willpower17 (base 12)
Cunning27 (base 13)

Resources

Mana173/173
Vim108/112
Life399/399
Positive54/79
Stamina156/156
Paradox302
Healing Factor1.2224489795918
Regeneration0.30561224489795

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6

Offense: Mainhand

Damage53
Accuracy43
Crit Chance17%
APR4
Speed1.00

Offense: Offhand

Damage26
Accuracy43
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+6%
Lightning+13%
Light+10%
Cold+15%
Blight+8%
Mind+6%
Fire+16%
Acid+6%

Offense: Damage Penetration

Darkness+20%
Lightning+5%

Defense: Base

Armour (hardiness)13 (30%)
Defense21
Ranged Defense21
Fatigue10
Physical Save25
Spell Save23
Mental Save21

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 12%( 70%)
Physical+ 15%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 12%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Mind+ 3%( 70%)
Darkness+ 6%( 70%)
Fire+ 26%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.00
1/5
3/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
3/5
1/5
0/5
0/5
Technique / Dual techniques1.00
1/5
3/5
1/5
0/5
Celestial / Combat1.00
4/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
2/5
1/5
2/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
3/5
2/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
failed
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skellad the Skeleton Adventurer level 10
7th Flare 122nd year of Ascendancy at 04:45
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skellad the Skeleton Adventurer level 11
13rd Dusk 122nd year of Ascendancy at 07:18
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skellad the Skeleton Adventurer level 12
17th Dusk 122nd year of Ascendancy at 01:24
see stats

Log

Skellad picks up (h.): nature's vined mindstar of balance (5.5-6.05 power, 18 apr, mind damage).
Skellad picks up (i.):
penetrating steel steamgun of fire.
Skellad is no longer invigorated.

Skellad receives 22 healing.

Resting starts...

Skellad retunes the fabric of spacetime.

Skellad has finished recovering.

The shield around Skellad crumbles.

Talent Vitality is ready to use.
Talent Flurry is ready to use.
Talent Bone Armour is ready to use.
Talent Invigorate is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


You gain 0.67 gold from the transmogrification of
deadly pouch of steel shots of accuracy (15/20, 24.5-29.4 power, 2 apr).
You gain 3.65 gold from the transmogrification of
cleansing hardened leather armour of the deep (3 def, 9 armour).
You gain 1.84 gold from the transmogrification of
radiant hardened leather gloves of magic (+3) (0 def, 2 armour).
You gain 1.22 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 6.67 gold from the transmogrification of
dreamer's woollen robe of alchemy (0 def, 0 armour).
You gain 6.83 gold from the transmogrification of
penetrating steel steamgun of fire.
You gain 1.81 gold from the transmogrification of
nature's vined mindstar of balance (5.5-6.05 power, 18 apr, mind damage).
You gain 2.22 gold from the transmogrification of
insidious poison infusion of the duelist (35 nature damage, 29% healing reduction).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Skellad deactivates Fiery Hands.

Skellad deactivates Weapon of Light.

Skellad deactivates Ruin.