Dos the level 7 Cornac Archmage by Natethesnake

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic35 (base 30)
Willpower23 (base 19)
Cunning11 (base 11)

Resources

Life134/134
Mana112/112
Healing Factor1.3
Regeneration4.225

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+8%
Light+20%
Nature+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save17
Spell Save20
Mental Save12

Defense: Resistances

Nature+ 16%( 70%)
Arcane+ 18%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
5/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
2/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
failed
done
active

Equipment

Tool
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Dos activates Shielding.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dos casts
Teleport: Angolwen.

Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (11-15 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.99 gold from the transmogrification of
nature's mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 1.76 gold from the transmogrification of
nature's mossy mindstar of balance (2-3 power, 12 apr, mind damage).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.


There is a Ruins of Kor'Pul here (press '' or right click to use).