Wolf the level 7 Dwarf Berserker by wolfmyth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBerserker
Level / Exp7 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 28)
Dexterity9 (base 11)
Constitution33 (base 27)
Magic10 (base 10)
Willpower18 (base 10)
Cunning12 (base 10)

Resources

Life336/336
Stamina148/148
Healing Factor1.2789294477288
Regeneration8.5157589410978

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage45
Accuracy28
Crit Chance5%
APR16
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
Light+10%

Defense: Base

Armour (hardiness)29.08934837382 (81.151787968034%)
Defense6
Ranged Defense6
Fatigue25
Physical Save23
Spell Save18
Mental Save10

Defense: Resistances

Acid+ 34%( 70%)
Light+ 36%( 70%)
Cold+ 18%( 70%)
Lightning+ 18%( 70%)
Fire+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.30
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
4/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Wolf the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 01:55
see stats

Log

There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.


Sold:
miner's iron pickaxe (dig speed 30 turns) for 0.62 gold.
Sold:
Willowtooth the elm wand of lightning storm [power 116] (15 cooldown) for 9.99 gold.
Sold:
zircon for 4.00 gold.
Sold: 2
citrine for 8.00 gold.
Sold:
spinel for 4.00 gold.
Sold: 4
agate for 16.00 gold.
Sold:
grounding rough leather cap of constitution (+2) (0 def, 1 armour) for 0.94 gold.
Sold:
shielding rune of the psychic (absorb 108; dur 3; cd 15) for 1.66 gold.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 7 turns (stop reason: saving).

There is a Iron Council (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.