Karul the level 12 Higher Temporal Warden by soulfly620

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassTemporal Warden
Level / Exp12 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity28 (base 19)
Constitution19 (base 19)
Magic23 (base 22)
Willpower20 (base 15)
Cunning16 (base 12)

Resources

Life338/338
Paradox324
Healing Factor1.1714285714286
Regeneration0.29285714285715

Speed

Mental0%
Attack0%
Movement+51.80425806594%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision1

Offense: Mainhand

Damage32
Accuracy46
Crit Chance8%
APR5
Speed0.95

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+3%
Acid+6%
Light+21%
Nature+15%
Cold+21%
Physical+5%
Mind+6%
All0%

Offense: Damage Penetration

Mind+5%
Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense26
Ranged Defense26
Fatigue1
Physical Save13
Spell Save15
Mental Save17

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 55%( 70%)
Temporal+ 12%( 70%)
Nature+ 35%( 70%)
Cold+ 70%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance20%
Teleport Resistance10%
Instadeath Resistance100%
Knockback Resistance25%
Disarm Resistance22%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Chronomancy / Spacetime Folding1.30
1/5
1/5
0/5
0/5
Chronomancy / Bow Threading1.30
5/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
4/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
3/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
3/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Karul the Higher Temporal Warden level 10
32nd Dusk 122nd year of Ascendancy at 13:29
see stats

Log

You gain 0.10 gold from the transmogrification of pouch of iron shots (16/16, 15.5-18.6 power, 1 apr).
You gain 1.50 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 13 armour).
You gain 1.98 gold from the transmogrification of
cleansing steel mail armour of fire resistance (2 def, 6 armour).
You gain 0.97 gold from the transmogrification of
grounding iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.68 gold from the transmogrification of
cleansing iron helm (0 def, 3 armour).
You gain 5.02 gold from the transmogrification of
miner's pair of iron boots of speed (0 def, 5 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.20 gold from the transmogrification of
acidic steel waraxe of massacre (18.5-25.9 power, 3 apr).
You gain 2.75 gold from the transmogrification of
creative vined mindstar of life (4-4.4 power, 18 apr, mind damage).
You gain 2.23 gold from the transmogrification of
creative vined mindstar of balance (6-6.6 power, 18 apr, nature damage).
You gain 1.42 gold from the transmogrification of
elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (18-28.8 power, 1 apr).
You gain 2.50 gold from the transmogrification of
acidic steel greatmaul of phasing (24.5-36.75 power, 12 apr).
You gain 4.82 gold from the transmogrification of
thought-forged steel battleaxe of vileness (23.5-35.25 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (27.5-41.25 power, 2 apr).
You gain 1.47 gold from the transmogrification of
marksman's copper ring of blight (+11%).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 14).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 500%; cd 18).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Your summoned Mirror Image disappears.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.