













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Tinker vs. Tinker 1.7.0Enemies can only spawn as steamclasses if you have tinkers yourself. Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Interact with the Mech 1.7.0Adds new talent Interact with the Mech, allowing Annihilators from the Embers of Rage DLC using the Steamtech/Mecharachnid talent tree to manipulate their mecharachnid's equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Visibly Distinct Shadow Crypt 1.7.0Changes the appearance of the entrance to the Shadow Crypt in the far east to be different from the entrances to the Orc Prides, to avoid entering the wrong zone by mistake. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Godfeaster on the Map 1.7.0Places the Godfeaster on the map instead of as a random encounter, and warns you about not being able to rod out. Essentially a copy-paste of Melinda on the Map. Items Vault 1.7.6Donators/Buyers bonus! Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Visibly Distinct Subvaults 1.7.0Changes the appearance of the entrance to "sub-vaults" in the Orc Prides and High Peak to be different from the stairs down to the next level, to avoid confusion. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! UI Pack: Plumpkins! 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Writhing One |
| Level / Exp | 50 / 1625% |
| Size | medium |
| Lifes / Deaths | Killed by worm that walks at level 16 on the 68th Regrowth 123rd year of Ascendancy at 08:46 / 41Killed by bloated horror at level 17 on the 70th Regrowth 123rd year of Ascendancy at 00:40 Killed by naga myrmidon at level 17 on the 70th Regrowth 123rd year of Ascendancy at 03:04 Killed by worm that walks (servant of Rhonik) at level 18 on the 70th Regrowth 123rd year of Ascendancy at 12:05 Killed by abyssal horror at level 18 on the 70th Regrowth 123rd year of Ascendancy at 15:14 Killed by Ce'Nileba the netherworm mass at level 18 on the 71st Regrowth 123rd year of Ascendancy at 05:46 Killed by luminous horror at level 18 on the 71st Regrowth 123rd year of Ascendancy at 14:13 Killed by elven mage at level 22 on the 46th Pyre 123rd year of Ascendancy at 07:48 Killed by Grand Corruptor at level 22 on the 46th Pyre 123rd year of Ascendancy at 22:10 Killed by Glorilrakira the skeleton warrior at level 23 on the 51st Pyre 123rd year of Ascendancy at 08:34 Killed by Poltergeist Silent Blade at level 23 on the 53rd Pyre 123rd year of Ascendancy at 06:21 Killed by Urkis, the High Tempest at level 27 on the 9th Mirth 123rd year of Ascendancy at 20:12 Killed by Betedanor the grizzly bear at level 30 on the 37th Haze 123rd year of Ascendancy at 20:10 Killed by Poltergeist Great Caller at level 31 on the 6th Decay 123rd year of Ascendancy at 15:43 Killed by ritch flamespitter at level 32 on the 9th Decay 123rd year of Ascendancy at 20:00 Killed by corrupted vampire at level 32 on the 10th Decay 123rd year of Ascendancy at 17:16 Killed by armoured skeleton warrior at level 32 on the 1st Wintertide 124th year of Ascendancy at 15:18 Killed by Xanolaith the spitting spider at level 34 on the 25th Regrowth 124th year of Ascendancy at 08:52 Killed by Greater Mummy Lord at level 34 on the 41st Regrowth 124th year of Ascendancy at 17:10 Killed by Rhonik at level 36 on the 49th Regrowth 124th year of Ascendancy at 19:03 Killed by overpowered greater multi-hued wyrm at level 38 on the 71st Regrowth 124th year of Ascendancy at 23:22 Killed by overpowered greater multi-hued wyrm at level 38 on the 72nd Regrowth 124th year of Ascendancy at 01:00 Killed by overpowered greater multi-hued wyrm at level 39 on the 72nd Regrowth 124th year of Ascendancy at 02:26 Killed by Wormy (servant of Rhonik) at level 41 on the 72nd Regrowth 124th year of Ascendancy at 04:59 Killed by fearful symmetry at level 41 on the 17th Pyre 124th year of Ascendancy at 06:41 Killed by nightmare horror at level 41 on the 17th Pyre 124th year of Ascendancy at 08:31 Killed by luminous horror at level 41 on the 17th Pyre 124th year of Ascendancy at 18:41 Killed by The One That Writes at level 41 on the 18th Pyre 124th year of Ascendancy at 03:43 Killed by Emelunn the netherworm mass at level 41 on the 18th Pyre 124th year of Ascendancy at 06:01 Killed by Mayemiwyn the drem at level 41 on the 18th Pyre 124th year of Ascendancy at 07:51 Killed by The One That Writes at level 41 on the 18th Pyre 124th year of Ascendancy at 09:30 Killed by The One That Writes at level 41 on the 18th Pyre 124th year of Ascendancy at 11:41 Killed by decaying devourer at level 47 on the 19th Haze 124th year of Ascendancy at 14:10 Killed by searing horror at level 49 on the 27th Haze 124th year of Ascendancy at 23:04 Killed by Betirenn the Invoker at level 50 on the 3rd Regrowth 125th year of Ascendancy at 19:40 Killed by Cyrarille the Herald at level 50 on the 33rd Regrowth 125th year of Ascendancy at 19:58 Killed by Ce'Namikira the Frozen Terror at level 50 on the 33rd Regrowth 125th year of Ascendancy at 22:30 Killed by ritch flamespitter at level 50 on the 34th Regrowth 125th year of Ascendancy at 00:33 Killed by armoured skeleton warrior at level 50 on the 52nd Regrowth 125th year of Ascendancy at 21:18 Killed by Atamathon the Giant Golem at level 50 on the 66th Regrowth 125th year of Ascendancy at 13:43 Killed by Rhonik at level 50 on the 66th Regrowth 125th year of Ascendancy at 14:56 |
Primary Stats
| Strength | 90 (base 60) |
| Dexterity | 93 (base 60) |
| Constitution | 47 (base 16) |
| Magic | 118 (base 60) |
| Willpower | 49 (base 14) |
| Cunning | 100 (base 42) |
Resources
| Life | 1472/1484 |
| Mana | 464/624 |
| Insanity | 74/100 |
| Healing Factor | 1.7623364354647 |
| Regeneration | 0.44058410886616 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -47.894039369253% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -1001 |
| Infravision | 18 |
| See Stealth | 49.683315893436 |
| See Invisible | 63.683315893436 |
| ESP Range | 10 |
| ESP Kinds | animal/canine, demon/minor, demon/major |
Offense: Mainhand
| Damage | 230 |
| Accuracy | 75 |
| Crit Chance | 41% |
| APR | 44 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 80 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 57 |
| Crit Chance | 35% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +35% |
| Lightning | +55% |
| Cold | +35% |
| Darkness | +74% |
| Blight | +49% |
| Arcane | +88% |
| Fire | +41% |
| All | +31% |
Offense: Damage Penetration
| Arcane | +15% |
| Temporal | +10% |
| All | +5% |
Defense: Base
| Armour (hardiness) | 73.08934837382 (96.151787968034%) |
| Defense | 58 |
| Ranged Defense | 58 |
| Fatigue | 23 |
| Physical Save | 41 |
| Spell Save | 52 |
| Mental Save | 51 |
Defense: Resistances
| Acid | + 33%( 70%) |
| Blight | + 46%( 70%) |
| Arcane | + 53%( 70%) |
| Mind | + 41%( 70%) |
| All | + 22%( 70%) |
| Darkness | + 63%( 70%) |
| Light | + 80%( 80%) |
| Temporal | + 35%( 70%) |
| Physical | + 31%( 70%) |
| Fire | + 44%( 70%) |
| Lightning | + 45%( 70%) |
Defense: Immunities
| Silence Resistance | 30% |
| Bleed Resistance | 100% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Stun Resistance | 100% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 690 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 173 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 9 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 9 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 37%, your defense is increased by 37 and all your resistances by 37%. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 48 up to 7 times. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a cone dealing 305.23 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Strength stat. |
Class Talents
| Demented / Tentacles | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Demented / Path of horror | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 5/5 |
| Demented / Disfigured face | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / Friend of the worm | 1.30 |
| 5/5 |
| 2/5 |
| 4/5 |
| 4/5 |
| Demented / Horrific body | 1.30 |
| 5/5 |
| 3/5 |
| 4/5 |
| 5/5 |
| Demented / Controlled horrors | 1.30 |
| 4/5 |
| 4/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Undead / Skeleton | 1.10 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Divination | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Demented / Beyond sanity | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you gained talent category Spell / Divination (at mastery 1.00). | done |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You failed to protect the lost tinker from death by mountain troll thunderer. Escort: lost tinker (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Misdirection (+1 level(s)). | done |
You failed to protect the worried loremaster from death by stone troll. Escort: worried loremaster (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 2192. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour)2.0 Encumbrance T4 feet armor [Unique] Arcane While equipped: Stats +8 Cun +8 Mag offense ------ Spellpower +15 (+3 eff.) Damage +25% arcane defense ------ Defense +6 (+2 eff.) Fatigue +1% Resistance +25% arcane Out-of-Phase Defense +20 Out-of-Phase Resistance +20% Out-of-Phase Resilience +20% Creates an arcane explosion dealing 275 arcane damage based on magic in a radius of 3 around the user after any teleport. Phase door up to range 6, within radius 2 of the target location. Uses 14 power out of 24/24 A wispy purple aura surrounds these translucent black boots. This object's appearance was changed to pair of drakeskin leather boots. |
| Light source | DĂșathedlen Heart1.0 Encumbrance T4 lite [Unique] Arcane While equipped: Stats +5 Mag offense ------ Physical Power +7 (+2 eff.) On-Hit 20 darkness defense ------ Resistance +30% light Max Resistance +10% light other ------- Light -1000 Infravision +7 Masteries +0.20 Cunning/Stealth +0.20 Cursed/Darkness On Spell Hit: 15% Invoke Darkness level 4 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
| On head | Infused Cerebrum (8 def, 0 armour)2.0 Encumbrance T4 head armor [Unique] Unknown While equipped: Stats +10 Mag +12 Wil +10 Cun offense ------ Spellpower +12 (+2 eff.) Mindpower +12 (+3 eff.) defense ------ Defense +8 (+3 eff.) Fear Resist -60% Assault the mind of a foe to utterly dominate it. Uses 55 power out of 150/150 This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head? This object's appearance was changed to Corrupted Gaze. |
| Tool | piercing voratun torque of clear mind [power 4] (14 cooldown)2.0 Encumbrance T5 torque charm [Ego] Psionic Remove 1 confusion or silence effect and prevent the application of 4 detrimental mental effects for 5 turns Puts all charms on 14 turn cooldown 100% to increase all damage penetration by 20% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Void Orb0.1 Encumbrance T5 ring jewelry [Unique] Arcane While equipped: offense ------ Spell Crit +5% Spellpower +10 (+2 eff.) On-Hit 15 arcane Damage +4% lightning +4% physical +4% cold +4% fire +15% arcane +5% all Ignore resists +10% arcane defense ------ Resistance +15% arcane Spell save +10 (+3 eff.) Silence Resist +30% other ------- Max mana +35.00 Cooldown Aether Avatar -4 Masteries +0.10 Spell/Arcane +0.10 Spell/Aether On Spell Hit: 10% Arcane Vortex level 2 Manathrust: Effective talent level: 4.4 Power cost 4 out of 6/6. Range 10 Cooldown: 3 Travel.spd 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 418.91 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
| On fingers | voratun bloodstone ring0.1 Encumbrance T5 ring jewelry [Random Unique] Master/Psionic While equipped: Stats +8 Wil +8 Cun +6 Con offense ------ Mindpower +15 (+4 eff.) Damage +6% arcane +6% fire Accuracy +12 (+2 eff.) Ignore Armor +17 When Hit 8 fire defense ------ Defense +15 (+4 eff.) Resistance +15% light +12% fire Spell save +20 (+7 eff.) Stun Resist +60% other ------- Max stamina +22.00 Disengage: Puts all charms on 6 turn cooldown Effective talent level: 2.0 Power cost 6 out of 10/10. Range 7 Cooldown: 10 Travel.spd instantaneous Description: Jump back up to 3 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 97% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | Lightning Catcher1.0 Encumbrance T5 belt armor [Unique] Psionic While equipped: defense ------ Fatigue +5% Resistance +30% lightning Stun Resist +30% Taking lightning damage or making critical hits builds 2 energy charges, which give you +5% lightning damage and +1 to all stats. The charges decay at a rate of 1 per turn. Max 10 charges. A fine mesh of metal threads held together by a sturdy chain. Sparks dance across it. |
| In main hand | The Black Spike (48-67 power, 20 apr)3.0 Encumbrance T5 longsword 1H weapon [Unique] Arcane Weapon Damage 48.0 - 67.2 Physical Uses 50% Mag, 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +20 Critical Rate +5.0% Attack Speed 100% Damage Conversion 50% darkness While equipped: Stats +10 Str +8 Mag offense ------ Damage +25% darkness Ignore resists +5% all defense ------ Resistance +18% darkness +12% blight other ------- Shadow Power +5 Increases all damage penetration by 1% for each point of your Shadow Power. "All the better to pierce the heart of the world." This object's appearance was changed to Butcher. |
| On hands | Handsy (0 def, 22 armour)1.0 Encumbrance T4 hands armor [Random Unique] Arcane/Psionic While equipped: Stats +11 Mag +4 Wil +6 Cun +14 Con offense ------ On-Hit 10 acid 10 fire 10 cold 10 lightning Damage +11% arcane Ignore resists +5% temporal Accuracy +15 (+3 eff.) When Hit 6 temporal defense ------ Armor +22 Hardiness +15% Resistance +12% physical +15% darkness +17% temporal Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% other ------- Infravision +4 Unarmed combat: Weapon Damage 25.5 - 28.1 Physical Uses 40% Dex, 40% Cun, 50% Mag 40% Str Accuracy Bonus +0.2% critical chance (max 25%) Accuracy +14 Ignore Armor +5 Critical Rate +17.0% Attack Speed 100% On-hit +19 ice +21 darkness +29 acid +29 fire +15 arcane +21 lightning On-crit, radius 2 +11 arcane On Hit: 5% Stone Touch level 5 On Crit: 10% Dominate level 5 Track: Puts all charms on 9 turn cooldown Effective talent level: 2.6 Power cost 9 out of 15/15. Range melee/personal Cooldown: 20 Travel.spd instantaneous Description: Sense foes around you in a radius of 25 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Plate of the Blackened Mind (15 def, 40 armour)17.0 Encumbrance T5 massive armor [Unique] Psionic While equipped: Stats +6 Wil +4 Cun +3 Con offense ------ Mindpower +10 (+3 eff.) When Hit: * 20% chance to cause random gloom defense ------ Armor +40 Defense +15 (+4 eff.) Fatigue +17% Resistance +15% acid +15% light +20% blight +25% mind +20% darkness Physical save +15 (+5 eff.) Mind save +25 (+8 eff.) Confus Resist +100% Fear Resist +100% other ------- Light -2 Infravision +4 Masteries +0.20 Cursed/Gloom Dominate: Effective talent level: 2.0 Power cost 9 out of 25/25. Range 2 Cooldown: 8 Travel.spd instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 8 Armour, 12 Defense and your attacks will gain 18% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This talent will also attack with your shield, if you have one equipped. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. This object's appearance was changed to Tarrasca. |
| Cloak | battlemaster's elven-silk cloak of fog (10 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego++] Nature/Master While equipped: Stats +3 Str +4 Dex +3 Con defense ------ Defense +10 (+3 eff.) Resistance +20% light +17% fire Spell save +7 (+2 eff.) Stealth +12 other ------- Stamina/turn +1.00 Masteries +0.30 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to Pyro: Cape. |
| Around neck | Limmir's Amulet of the Moon0.1 Encumbrance T5 amulet jewelry [Unique] While equipped: Stats +8 Cun +8 Dex offense ------ Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Physical Power +12 (+2 eff.) Spellpower +16 (+3 eff.) Move Speed +15% Damage +20% lightning +17% all When Hit 34 darkness defense ------ Damage Avoidance +8% Affinity +20% lightning Healmod +50% other ------- Infravision +3 See Invisibility +14 Telepathy Demon/Major Demon/Minor Amulets make your neck look great! |
Inventory
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Vox0.1 Encumbrance T5 amulet jewelry [Unique] Arcane While equipped: offense ------ Spell Crit +4% Spellpower +9 (+2 eff.) Spell Speed +15% defense ------ Silence Resist +100% other ------- Max mana +50.00 Max vim +50.00 See Invisibility +20 No force can hope to silence the wearer of this amulet. |
Orb of Many Ways1.0 Encumbrance orb jewelry [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Mnemonic0.1 Encumbrance T5 ring jewelry [Unique] Psionic While equipped: Stats +8 Wil offense ------ Mindpower +12 (+3 eff.) defense ------ Resistance +25% mind Mind save +20 (+6 eff.) Confus Resist +40% other ------- Psi/turn +0.50 Masteries +0.20 Psionic/Mentalism On Mind Hit: 10% Mental Refresh level 1 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Mental Shielding: (Instant) Effective talent level: 2.0 Power cost 17 out of 30/30. Range melee/personal Cooldown: 16 Travel.spd instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element)7.0 Encumbrance T5 staff 2H weapon [Godslayer] Unknown Weapon Damage 60.0 - 72.0 Arcane Uses 180% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Accuracy +30 Ignore Armor +60 Attack Speed 100% While equipped: Stats +10 Mag +10 Wil offense ------ Spell Crit +15% Spellpower +48 (+10 eff.) Damage +60% lightning +60% fire +60% arcane +60% cold Ignore resists +30% lightning +30% fire +30% arcane +30% cold other ------- Max mana +100.00 Max positive +50.00 Max negative +50.00 Talents +1 Command Staff May understand old Sher'Tul language. Absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns. Uses 110 power out of 200/200 Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Cloak of Deception1.0 Encumbrance cloak armor [Plot Item] Arcane While equipped: offense ------ Physical Power +5 (+1 eff.) Spellpower +5 (+1 eff.) Mindpower +5 (+1 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
eldritch pair of voratun boots of evasion (17 def, 5 armour)3.0 Encumbrance T5 feet armor [Ego++] Arcane/Master While equipped: Stats +4 Mag +2 Wil offense ------ Spell Crit +4% defense ------ Armor +5 Defense +17 (+5 eff.) Fatigue +4% other ------- Mana/turn +0.33 Max mana +41.00 Evasion: (Instant) Puts all charms on 17 turn cooldown Effective talent level: 3.0 Power cost 17 out of 30/30. Range melee/personal Cooldown: 21 Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 34% chance to evade melee and ranged attacks and 35 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Physical save +8 (+3 eff.) Spell save +8 (+3 eff.) Mind save +8 (+2 eff.) Item imbue powers: Defense +8 (+3 eff.) Physical save +8 (+3 eff.) Spell save +8 (+3 eff.) Mind save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Physical save +10 (+3 eff.) Spell save +10 (+3 eff.) Mind save +10 (+3 eff.) Item imbue powers: Defense +10 (+3 eff.) Physical save +10 (+3 eff.) Spell save +10 (+3 eff.) Mind save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death2.0 Encumbrance white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Damage +7% all Resistance +7% all Stun Resist +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
69 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Essence of Bearness3.0 Encumbrance animal misc [Unique] Nature Invoke your inner bearness. Uses 55 power out of 100/100 The very essence of bearness! |
Rungof's Fang1.0 Encumbrance fang misc [Unique] Nature While carried: offense ------ Ignore Armor +7 other ------- Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Heart of Poosh5.0 Encumbrance land misc [Unique] Nature While carried: offense ------ Damage +2% all Natural balance. Uses 55 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
voratun pickaxe of Reknor (dig speed 12 turns)3.0 Encumbrance T5 digger tool [Ego+] Master While equipped: Stats +3 Str defense ------ Resistance +8% darkness +7% fire While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Dragon Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (3/3)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 111 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 Encumbrance rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 880.32 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 14 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)0.0 Encumbrance mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Forbidden Tome: "Home, Horrific Home"2.0 Encumbrance T5 forbidden tome [Unique] Unknown Read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Day It Came"2.0 Encumbrance forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"2.0 Encumbrance forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Rhonik the Skeleton Writhing One level 33
2nd Allure 124th year of Ascendancy at 18:45 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Rhonik the Skeleton Writhing One level 18
72nd Regrowth 123rd year of Ascendancy at 02:00 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Rhonik the Skeleton Writhing One level 33
2nd Wintertide 124th year of Ascendancy at 11:42 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Rhonik the Skeleton Writhing One level 22
46th Pyre 123rd year of Ascendancy at 23:34 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Rhonik the Skeleton Writhing One level 38
57th Regrowth 124th year of Ascendancy at 08:30 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Rhonik the Skeleton Writhing One level 38
71st Regrowth 124th year of Ascendancy at 23:16 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Rhonik the Skeleton Writhing One level 46
69th Dusk 124th year of Ascendancy at 02:11 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Rhonik the Skeleton Writhing One level 42
18th Pyre 124th year of Ascendancy at 13:32 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Rhonik the Skeleton Writhing One level 37
55th Regrowth 124th year of Ascendancy at 04:46 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Rhonik the Skeleton Writhing One level 35
48th Regrowth 124th year of Ascendancy at 20:06 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Rhonik the Skeleton Writhing One level 30
38th Haze 123rd year of Ascendancy at 03:27 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Rhonik the Skeleton Writhing One level 47
19th Haze 124th year of Ascendancy at 15:10 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Rhonik the Skeleton Writhing One level 11
70th Dusk 122nd year of Ascendancy at 10:18 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Rhonik the Skeleton Writhing One level 42
24th Pyre 124th year of Ascendancy at 04:55 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Rhonik the Skeleton Writhing One level 36
50th Regrowth 124th year of Ascendancy at 12:28 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Rhonik the Skeleton Writhing One level 30
45th Haze 123rd year of Ascendancy at 03:04 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Rhonik the Skeleton Writhing One level 41
72nd Regrowth 124th year of Ascendancy at 11:20 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Rhonik the Skeleton Writhing One level 20
38th Pyre 123rd year of Ascendancy at 11:39 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Rhonik the Skeleton Writhing One level 50
54th Regrowth 125th year of Ascendancy at 21:46 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Rhonik the Skeleton Writhing One level 17
70th Regrowth 123rd year of Ascendancy at 00:03 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Rhonik the Skeleton Writhing One level 27
2nd Flare 123rd year of Ascendancy at 02:56 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Rhonik the Skeleton Writhing One level 50
50th Regrowth 125th year of Ascendancy at 03:50 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Rhonik the Skeleton Writhing One level 43
24th Pyre 124th year of Ascendancy at 06:52 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Rhonik the Skeleton Writhing One level 50
49th Haze 124th year of Ascendancy at 02:35 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Rhonik the Skeleton Writhing One level 18
71st Regrowth 123rd year of Ascendancy at 23:35 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Rhonik the Skeleton Writhing One level 40
72nd Regrowth 124th year of Ascendancy at 04:54 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Rhonik the Skeleton Writhing One level 34
9th Allure 124th year of Ascendancy at 01:32 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Rhonik the Skeleton Writhing One level 10
32nd Dusk 122nd year of Ascendancy at 01:05 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Rhonik the Skeleton Writhing One level 20
38th Pyre 123rd year of Ascendancy at 08:04 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Rhonik the Skeleton Writhing One level 30
37th Haze 123rd year of Ascendancy at 04:50 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Rhonik the Skeleton Writhing One level 40
72nd Regrowth 124th year of Ascendancy at 04:32 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Rhonik the Skeleton Writhing One level 50
46th Haze 124th year of Ascendancy at 23:28 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Rhonik the Skeleton Writhing One level 28
1st Haze 123rd year of Ascendancy at 13:08 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Rhonik the Skeleton Writhing One level 27
24th Dusk 123rd year of Ascendancy at 21:27 see stats
Myths of an age past (Exploration mode)
Learned all there is to learn about the Gods and the Godslayers.By Rhonik the Skeleton Writhing One level 18
72nd Regrowth 123rd year of Ascendancy at 02:00 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Rhonik the Skeleton Writhing One level 50
35th Regrowth 125th year of Ascendancy at 02:34 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Rhonik the Skeleton Writhing One level 50
1st Decay 124th year of Ascendancy at 07:42 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Rhonik the Skeleton Writhing One level 19
79th Regrowth 123rd year of Ascendancy at 03:12 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Rhonik the Skeleton Writhing One level 28
62nd Dusk 123rd year of Ascendancy at 04:11 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Rhonik the Skeleton Writhing One level 46
68th Dusk 124th year of Ascendancy at 04:03 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Rhonik the Skeleton Writhing One level 28
60th Dusk 123rd year of Ascendancy at 02:48 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Rhonik the Skeleton Writhing One level 37
50th Regrowth 124th year of Ascendancy at 17:22 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Rhonik the Skeleton Writhing One level 50
54th Regrowth 125th year of Ascendancy at 21:45 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Rhonik the Skeleton Writhing One level 41
72nd Regrowth 124th year of Ascendancy at 04:54 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Rhonik the Skeleton Writhing One level 29
8th Haze 123rd year of Ascendancy at 03:42 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Rhonik the Skeleton Writhing One level 5
5th Mirth 122nd year of Ascendancy at 05:44 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Rhonik the Skeleton Writhing One level 18
72nd Regrowth 123rd year of Ascendancy at 02:00 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Rhonik the Skeleton Writhing One level 26
78th Pyre 123rd year of Ascendancy at 15:15 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Rhonik the Skeleton Writhing One level 50
54th Regrowth 125th year of Ascendancy at 21:46 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Rhonik the Skeleton Writhing One level 50
1st Decay 124th year of Ascendancy at 05:22 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Rhonik the Skeleton Writhing One level 4
3rd Mirth 122nd year of Ascendancy at 19:00 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Rhonik the Skeleton Writhing One level 43
53rd Pyre 124th year of Ascendancy at 14:53 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Rhonik the Skeleton Writhing One level 26
78th Pyre 123rd year of Ascendancy at 11:01 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Rhonik the Skeleton Writhing One level 27
9th Mirth 123rd year of Ascendancy at 23:18 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Rhonik the Skeleton Writhing One level 19
18th Pyre 123rd year of Ascendancy at 07:57 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Rhonik the Skeleton Writhing One level 50
66th Regrowth 125th year of Ascendancy at 14:56 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Rhonik the Skeleton Writhing One level 32
1st Wintertide 124th year of Ascendancy at 16:31 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Rhonik the Skeleton Writhing One level 41
17th Pyre 124th year of Ascendancy at 06:20 see stats
Log
Saving done.
Resting starts...
Rhonik links closer to his ally!
Wormy (servant of Rhonik) links closer to his ally!
Wormy (servant of Rhonik) activates Worm that Walks Link.
Wormy (servant of Rhonik) activates Infestation.
Wormy (servant of Rhonik) activates Ruin.
Wormy (servant of Rhonik) activates Chant of Fortitude.
Talent Chaos Orbs is ready to use.
Talent Vitality is ready to use.
Talent Keen Senses is ready to use.
Talent Premonition is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).
Rhonik activates Chaos Orbs.
Rhonik activates Keen Senses.
Rhonik activates Premonition.
An illusion appears around Rhonik making him appear human.
An illusion appears around Wormy (servant of Rhonik) making him appear human.
Rhonik wears (replacing battlemaster's elven-silk cloak of fog (10 def, 0 armour)): Cloak of Deception.
Rhonik wears (replacing Cloak of Deception): battlemaster's elven-silk cloak of fog (10 def, 0 armour).
Character control switched to Wormy (servant of Rhonik).
Character control switched to Rhonik.
Personal New Achievement: Utterly Destroyed (Exploration mode)!




























































































