Gilohor the level 5 Ghoul Necromancer by apricity

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassNecromancer
Level / Exp5 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity11 (base 10)
Constitution26 (base 10)
Magic25 (base 23)
Willpower20 (base 14)
Cunning17 (base 17)

Resources

Life119/119
Mana163/178
Soul10/11
Healing Factor1.1316586254954
Regeneration0.28291465637386

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+5%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save17
Spell Save19
Mental Save21

Defense: Resistances

Cold+ 11%( 70%)
Lightning+ 20%( 70%)
Fire+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
1/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

failed
active
done

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Gilohor the Ghoul Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:25
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gilohor picks up (e.):
mossy mindstar (2-2 power, 12 apr, nature damage).
Gilohor picks up (c.):
blink rune of the psychic (range 4; phase 12; cd 17).
Gilohor picks up (i.):
Flamewrought (0 def, 2 armour).
Lore found:
Flamewrought
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gilohor picks up (d.):
shielding rune of the duelist (absorb 83; dur 4; cd 15).
There is a way to the next level here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Gilohor wears:
Flamewrought (0 def, 2 armour).

You gain 4.84 gold from the transmogrification of
Healreek (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.84 gold from the transmogrification of
iron greatmaul of daylight (15-22 power, 1 apr).
You gain 5.62 gold from the transmogrification of
Furnacewish the iron greatmaul (17-25 power, 1 apr).
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 4; phase 12; cd 17).
You gain 2.00 gold from the transmogrification of
blink rune of the duelist (range 3; phase 11; cd 19).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 11).
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
There is a way to the previous level here (press '' or right click to use).