Darn the level 7 Cornac Sun Paladin by ShadowRunner_SAG

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp7 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 20)
Dexterity15 (base 10)
Constitution10 (base 10)
Magic32 (base 30)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life232/232
Positive0/38
Stamina118/118
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage16
Accuracy25
Crit Chance4%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Mind+10%

Defense: Base

Armour (hardiness)13.596689338462 (59.10447761194%)
Defense7
Ranged Defense11
Fatigue16
Physical Save11
Spell Save18
Mental Save22

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 40%( 70%)
Temporal+ 13%( 70%)
Cold+ 6%( 70%)
Fire+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
4/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Darn the Cornac Sun Paladin level 3
8th Mirth 122nd year of Ascendancy at 22:27
see stats

Log

You gain 0.02 gold from the transmogrification of linen robe (0 def, 0 armour).
You gain 0.65 gold from the transmogrification of
rough leather belt of life.
You gain 2.04 gold from the transmogrification of
shimmering elm starstaff (100% power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 4.01 gold from the transmogrification of
cruel elm vilestaff of illumination (100% power, 2 apr, fire element).
You gain 0.96 gold from the transmogrification of
arcing iron mace (105% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (112% power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Darn deactivates Weapon of Light.

Darn activates Weapon of Light.

Darn deactivates Chant of Fortitude.

Darn activates Chant of Fortitude.

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Darn deactivates Weapon of Light.

Darn deactivates Chant of Fortitude.