Shadd the level 10 Cornac Archer by Olberb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp10 / 26%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity41 (base 34)
Constitution10 (base 10)
Magic12 (base 10)
Willpower11 (base 10)
Cunning16 (base 14)

Resources

Life222/222
Stamina100/100
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision6
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage60
Accuracy44
Crit Chance8%
APR9
Speed0.75

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+5%
Light+10%
Temporal+3%

Defense: Base

Armour (hardiness)11 (38.536585365854%)
Defense27
Ranged Defense27
Fatigue1.669446550417
Physical Save10
Spell Save13
Mental Save9

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 25%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.30
4/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Shadd the Cornac Archer level 10
2nd Dusk 122nd year of Ascendancy at 15:34
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Space around you starts to dissolve...

Shadd deactivates Concealment.


Resting starts...

Talent Concealment is ready to use.
Shadd activates Concealment.

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Shadd wears (replacing
Bregilach the iron helm (0 def, 3 armour)): rough leather cap of trickery (0 def, 1 armour).

You gain 10.00 gold from the transmogrification of
Planar Beacon.
You gain 1.57 gold from the transmogrification of
scorching brass lantern.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 103% power, 5 apr).
You gain 1.31 gold from the transmogrification of
flaming iron battleaxe of massacre (120% power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the duelist (range 9; power 24; dur 4).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (689% regen over 10 turns; 34 instant mana).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Shadd deactivates Intuitive Shots.

Shadd deactivates Concealment.