Oriaron the level 12 Shalore Alchemist by thrdeye

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp12 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution25 (base 25)
Magic35 (base 33)
Willpower14 (base 11)
Cunning12 (base 10)

Resources

Life303/303
Mana197/197
Positive0/83
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth7
See Invisible5

Offense: Mainhand

Damage28
Accuracy7
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower15.75
Crit Chance7%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save20.775
Spell Save24.075
Mental Save27.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance41%
Instadeath Resistance100%
Confusion Resistance20%
Knockback Resistance40%
Stun Resistance27%
Poison Resistance23%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
1/5
1/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
failed
failed
done
failed
done
failed
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Oriaron the Shalore Alchemist level 10
18th Dusk 122nd year of Ascendancy at 02:31
see stats

Log

There is a previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm wand of trap destruction [power 13] (10 cooldown).
You gain 0.30 gold from the transmogrification of
quick iron torque of kinetic psionic shield [power 13] (13 cooldown).
You gain 1.76 gold from the transmogrification of
potent elm vilestaff of might (13-15.6 power, 2 apr, acid element).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14.4 power, 2 apr, fire element).
You gain 1.20 gold from the transmogrification of
potent elm starstaff (12-14.4 power, 2 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 2.10 gold from the transmogrification of
arcing steel longsword of projection (16-22.4 power, 3 apr).
You gain 1.12 gold from the transmogrification of
arcing iron dagger of massacre (13-16.9 power, 5 apr).
You gain 5.26 gold from the transmogrification of
Filthjustice the steel dagger (11-14.3 power, 6 apr).
You gain 0.45 gold from the transmogrification of
copper amulet of mastery (0.10 Spell / Acid alchemy).
You gain 1.06 gold from the transmogrification of
healing infusion of the warrior (heal 39).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.