long bones the level 7 Skeleton Archer by Invalid Name

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp7 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 12)
Dexterity40 (base 29)
Constitution14 (base 11)
Magic10 (base 10)
Willpower14 (base 10)
Cunning22 (base 18)

Resources

Life202/213
Stamina98/98
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+11%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage50
Accuracy36
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+12%
Acid+10%
Nature+5%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)14 (38.594633868923%)
Defense36
Ranged Defense36
Fatigue0.92380522168512
Physical Save25
Spell Save8
Mental Save12

Defense: Resistances

Acid+ 35%( 70%)
Cold+ 3%( 70%)
Nature+ 10%( 70%)
Blight+ 12%( 70%)
Physical+ 3%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
2/5
0/5
0/5
Technique / Marksmanship1.30
3/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 7 turns (stop reason: at exit).

Long bones wears:
titan's steel ring of corrosion (+20%).

You gain 2.34 gold from the transmogrification of
stygian iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 2.24 gold from the transmogrification of
cinder hardened leather gloves of dexterity (+2) (0 def, 2 armour).
You gain 2.06 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
linen cloak of the Shaloren (1 def, 0 armour).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (11/11, 21-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 5.76 gold from the transmogrification of
Neridawe the iron dagger (11-14 power, 5 apr).
You gain 2.90 gold from the transmogrification of
fractal steel mace of daylight (13-18 power, 3 apr).
You gain 4.12 gold from the transmogrification of
balanced steel mace of daylight (14-19 power, 3 apr).
You gain 1.60 gold from the transmogrification of
slagged iron greatsword (16-26 power, 1 apr).
You gain 2.04 gold from the transmogrification of
iron greatmaul of paradox (17-26 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (17-26 power, 11 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (14-22 power, 1 apr).
You gain 3.02 gold from the transmogrification of
shimmering ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 3.25 gold from the transmogrification of
shimmering ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 2.29 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 1.98 gold from the transmogrification of
wizard's steel ring of anchoring.
You gain 1.95 gold from the transmogrification of
mule's steel ring of clarity.
You gain 1.79 gold from the transmogrification of
starlit copper amulet of dexterity (+2).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 43; cd 19).
You gain 1.85 gold from the transmogrification of
ethereal rune of the sneak (power 11; resist 15%; move 35%; dur 5; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 21%; mental; dur 3; cd 15).
You gain 1.15 gold from the transmogrification of
healing infusion of the titan (heal 79; cd 12).
There is a collapsed tower here (press '' or right click to use).