Danger the level 6 Mardrop Arcane Blade by Monkplay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceMardrop
ClassArcane Blade
Level / Exp6 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic32 (base 29)
Willpower25 (base 25)
Cunning14 (base 14)

Resources

Life-23/100
Mana16/75
Stamina132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy15
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower35.680842733638
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.55
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.75
Spell Save19.95
Mental Save13.65

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.50
1/5
3/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Arcane1.30
4/5
3/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
2/5
0/5
0/5
0/5
Spell / Fire1.50
5/5
3/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Meta1.30
1/5
3/5
0/5
0/5
Spell / Aegis1.40
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5
Spell / Conveyance1.50
4/5
1/5
0/5
0/5
Race / Mardrop1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

active
done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Roguelike) (Uniques) Stabilized the Abashed Expanse to maintain it in orbit.
By Danger the Mardrop Archmage level 4
74th Pyre 122nd year of Ascendancy at 18:59
see stats

Log

Danger casts Flameshock.

You do not have enough mana to cast Flame.


Danger casts Rune: Manasurge.

Danger starts to surge mana.


Danger casts Lightning.

Danger hits Halfling slinger for 81 lightning damage.
Danger killed Halfling slinger!
The shield around Danger crumbles.


Danger casts Manathrust.

Danger hits Gladiator for 139 arcane damage.
Talent Chain Lightning is ready to use.

Gladiator rushes out!

Danger is dazed!

Gladiator hits Danger for 32 physical, 6 cold (38 total damage).
Talent Lightning is ready to use.

Danger casts Lightning.

Danger hits Gladiator for 43 lightning damage.
Talent Manathrust is ready to use.

Danger casts Manathrust.

Danger hits Gladiator for 53 arcane damage.
Gladiator uses Shield Pummel.

Danger is not dazed anymore.

Saving game...