Yep the level 17 Cornac Archmage by Malkro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic48 (base 44)
Willpower47 (base 35)
Cunning15 (base 11)

Resources

Life404/404
Mana286/286
Healing Factor1.2245771506545
Regeneration3.8574180245617

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6

Offense: Mainhand

Damage20
Accuracy20
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower46
Crit Chance4%
Speed1

Offense: Mind

Mindpower29
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+12%
Physical+26%
Nature+12%
Arcane+4%
Mind+6%
All0%

Offense: Damage Penetration

Acid+20%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense21
Fatigue0
Physical Save17
Spell Save33
Mental Save26

Defense: Resistances

Lightning+ 13%( 70%)
Physical+ 17%( 70%)
Temporal+ 13%( 70%)
Blight+ 13%( 70%)
Arcane+ 25%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance94%
Instadeath Resistance100%
Confusion Resistance20%
Disarm Resistance21%
Stun Resistance62%
Poison Resistance24%
Knockback Resistance60%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
4/5
3/5
1/5
4/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
2/5
3/5
0/5
Spell / Aether1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
2/5
1/5
1/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
failed
done
done
active
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Yep the Cornac Archmage level 13
8th Flare 122nd year of Ascendancy at 13:09
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Yep the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 11:32
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Yep the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:57
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Yep the Cornac Archmage level 9
3rd Mirth 122nd year of Ascendancy at 13:20
see stats

Log

You gain 2.68 gold from the transmogrification of cleansing rough leather cap of the depths (0 def, 1 armour).
You gain 11.45 gold from the transmogrification of
hardened leather gloves 'Xaneriawen' (0 def, 7 armour).
You gain 2.30 gold from the transmogrification of
dwarven-steel gauntlets of strength (+3) (0 def, 2 armour).
You gain 3.12 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.83 gold from the transmogrification of
warbringer's steel waraxe of massacre (17-24 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (20-28 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 3.96 gold from the transmogrification of
earthen ash vilestaff of illumination (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire element).
You gain 2.85 gold from the transmogrification of
penetrating cured leather sling.
You gain 3.22 gold from the transmogrification of
thought-forged steel mace of erosion (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (12-18 power, 3 apr).
You gain 1.60 gold from the transmogrification of
steel battleaxe of erosion (18-26 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Talent Arcane Vortex is ready to use.
Talent Aether Beam is ready to use.
Talent Temporal Shield is ready to use.
Talent Illuminate is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Saving done.

You cannot do that on the world map.

You cannot do that on the world map.

You cannot do that on the world map.

You cannot do that on the world map.