Sheila the level 50 Thalore Grove Keeper by Iria_J

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassGrove Keeper
Level / Exp50 / 4720%
Sizemedium
Lifes / Deaths

Primary Stats

Strength51 (base 49)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic8 (base 10)
Willpower61 (base 60)
Cunning54 (base 54)

Resources

Life1133/1133
Equilibrium30
Healing Factor1.1597162075846
Regeneration0.28992905189616

Speed

Mental0%
Attack0%
Movement+10.402213182961%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage23
Accuracy50
Crit Chance22%
APR12
Speed1.00

Offense: Offhand

Damage22
Accuracy50
Crit Chance22%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance14%
Speed1

Offense: Mind

Mindpower42
Crit Chance16%
Speed1

Offense: Damage Bonus

Light+31%
Nature+31%

Offense: Damage Penetration

Physical+25%
Light+25%
Nature+25%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save20
Spell Save22
Mental Save30

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Bleed Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Botany1.30
1/5
1/5
1/5
1/5
Wild-gift / Treekin1.30
4/5
1/5
1/5
1/5
Wild-gift / Nature's Ward1.30
1/5
1/5
1/5
4/5
Wild-gift / Force of Nature1.30
1/5
1/5
1/5
1/5
Wild-gift / Floramancy1.30
4/5
4/5
4/5
4/5
Wild-gift / Symbiosis1.30
1/5
1/5
4/5
4/5
Wild-gift / Moss1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Bark1.30
1/5
1/5
1/5
1/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Sheila the Thalore Grove Keeper level 10
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Sheila the Thalore Grove Keeper level 20
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Sheila the Thalore Grove Keeper level 30
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Sheila the Thalore Grove Keeper level 40
74th Pyre 122nd year of Ascendancy at 11:06
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Sheila the Thalore Grove Keeper level 50
74th Pyre 122nd year of Ascendancy at 11:06
see stats

Log

Sheila is filled with Light energy!

Sheila deactivates
Chlorophyll.
Sheila activates
Chlorophyll.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Bark Guard
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Sheila stops regenerating health quickly.

Sheila's Light energy has dispersed.

Talent Ragevine is ready to use.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Resting starts...

Talent Swift Wind is ready to use.
Talent Gale Speed is ready to use.
Talent Verdant Warrior is ready to use.
Talent Verdant Song is ready to use.
Talent Flourish is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Sheila activates
Verdant Warrior.

You require a main-hand melee weapon or sling (with ammo) and an empty off-hand to use this talent!


You require a main-hand melee weapon or sling (with ammo) and an empty off-hand to use this talent!

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Sheila deactivates
Chlorophyll.
Sheila activates
Chlorophyll.
Sheila deactivates
Verdant Warrior.
Sheila activates
Verdant Warrior.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Bark Guard
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.