Trapper John MD the level 18 Cornac Rogue by sir Concretus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp18 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity44 (base 36)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning52 (base 46)

Resources

Life366/366
Stamina151/151
Equilibrium0
Healing Factor1.2282872928177
Regeneration4.2375911602211

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+101.6%

Vision

Sight10
Lite5
Infravision5
See Stealth48.264408783316
See Invisible48.264408783316

Offense: Mainhand

Damage38
Accuracy42
Crit Chance26%
APR13
Speed1.00

Offense: Offhand

Damage27
Accuracy42
Crit Chance25%
APR12
Speed0.90

Offense: Spell

Spellpower16
Crit Chance15%
Speed1

Offense: Mind

Mindpower29
Crit Chance15%
Speed1

Offense: Damage Bonus

Cold+15%
Acid+4%
Light+20%
All0%

Offense: Damage Penetration

Fire+4%

Defense: Base

Armour (hardiness)14 (57.811550151976%)
Defense43
Ranged Defense43
Fatigue0
Physical Save17
Spell Save7
Mental Save21

Defense: Resistances

Acid+ 5%( 70%)
Light+ 61%( 70%)
Nature+ 10%( 70%)
Darkness+ 11%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
4/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
5/5
0/5
0/5
Cunning / Poisons1.30
4/5
3/5
4/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
2/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
3/5
Technique / Combat training1.30
0/5
1/5
3/5
1/5
0/5
2/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Trapper John MD the Cornac Rogue level 8
4th Dusk 122nd year of Ascendancy at 08:42
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Trapper John MD the Cornac Rogue level 17
79th Dusk 122nd year of Ascendancy at 07:50
see stats
Level 10 (Roguelike) Got a character to level 10.
By Trapper John MD the Cornac Rogue level 10
15th Dusk 122nd year of Ascendancy at 14:46
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By Trapper John MD the Cornac Rogue level 14
61st Dusk 122nd year of Ascendancy at 20:49
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Trapper John MD the Cornac Rogue level 11
18th Dusk 122nd year of Ascendancy at 02:03
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Trapper John MD the Cornac Rogue level 12
26th Dusk 122nd year of Ascendancy at 03:56
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By Trapper John MD the Cornac Rogue level 16
77th Dusk 122nd year of Ascendancy at 05:18
see stats

Log


There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Trapper John MD activates Numbing Poison.

Trapper John MD deactivates Insidious Poison.

Trapper John MD deactivates Leeching Poison.

Trapper John MD deactivates Apply Poison.


Trapper John MD deactivates Trained Reactions.

Resting starts...

Talent Trained Reactions is ready to use.
Talent Apply Poison is ready to use.
Talent Insidious Poison is ready to use.
Talent Leeching Poison is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You gain 3.91 gold from the transmogrification of
thunderous rough leather sling.
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (15/15, 17-23.8 power, 7 apr).
You gain 1.24 gold from the transmogrification of
acidic steel waraxe (12.5-17.5 power, 3 apr).
You gain 1.44 gold from the transmogrification of
acidic steel greatmaul of massacre (38.5-57.75 power, 2 apr).
There is a stair back to the lake of Nur here (press '' or right click to use).
Saving game...

Saving done.

Trapper John MD deactivates Numbing Poison.