Armor the level 20 Ogre Demonologist by sir Concretus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassDemonologist
Level / Exp20 / 69%
Sizebig
Lifes / Deaths

Primary Stats

Strength69 (base 48)
Dexterity31 (base 30)
Constitution25 (base 12)
Magic25 (base 19)
Willpower13 (base 10)
Cunning17 (base 10)

Resources

Life670/670
Steam100/100
Stamina156/156
Vim165/165
Healing Factor1.9653846153846
Regeneration0.88442307692306

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10

Offense: Mainhand

Damage101
Accuracy48
Crit Chance9%
APR18
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+10%
Mind+18%
Physical+6%
Fire+6%
All0%

Offense: Damage Penetration

Cold+20%
Nature+15%

Defense: Base

Armour (hardiness)103.41111842065 (77.57174392936%)
Defense26
Ranged Defense34
Fatigue35
Physical Save26
Spell Save26
Mental Save35

Defense: Resistances

Blight+ 20%( 70%)
Physical+ 18%( 70%)
Cold+ 44%( 70%)
All 0%( 70%)
Lightning+ 42%( 70%)
Light+ 41%( 70%)
Darkness+ 11%( 70%)
Mind+ 26%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance30%
Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance30%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
4/5
5/5
1/5
4/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Spellblaze1.30
1/5
1/5
1/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
1/5

Generic Talents

Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Combat training1.14
0/5
3/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
active
done
done
done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Armor the Ogre Demonologist level 7
9th Flare 122nd year of Ascendancy at 10:25
see stats
Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By Armor the Ogre Demonologist level 6
77th Pyre 122nd year of Ascendancy at 17:28
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Armor the Ogre Demonologist level 10
16th Dusk 122nd year of Ascendancy at 23:48
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Armor the Ogre Demonologist level 20
56th Haze 122nd year of Ascendancy at 18:20
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Armor the Ogre Demonologist level 18
18th Haze 122nd year of Ascendancy at 14:37
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Armor the Ogre Demonologist level 9
15th Dusk 122nd year of Ascendancy at 08:44
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Armor the Ogre Demonologist level 12
31st Dusk 122nd year of Ascendancy at 05:56
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Armor the Ogre Demonologist level 12
29th Dusk 122nd year of Ascendancy at 23:47
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Armor the Ogre Demonologist level 16
51st Dusk 122nd year of Ascendancy at 17:20
see stats

Log

Armor killed Dremling!
Bleeding from Dremling hits
Armor for (2 resist armour), 0 physical (0 total damage).

Bleeding from Dremling hits
Armor for (2 resist armour), 0 physical (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Bleeding from Dremling hits
Armor for (2 resist armour), 0 physical (0 total damage).

Armor picks up (P.):
steel longsword 'Loragorn' (14.5-20.3 power, 3 apr).
Ran for 2 turns (stop reason: taken damage).

Bleeding from Dremling hits
Armor for (2 resist armour), 0 physical (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Talent Shield Pummel is ready to use.
Talent Demon Seed is ready to use.
Bleeding from Dremling hits
Armor for (2 resist armour), 0 physical (0 total damage).

Armor stops bleeding.


Talent Rush is ready to use.
You pickup 0.50 gold pieces.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You carry too much--you are encumbered!
Drop some of your items.
Armor deactivates Hardened Core.

Armor deactivates Willful Tormenter.

Armor deactivates Chant of Fortitude.

Armor deactivates Overkill.