David the level 7 Thalore Archer by djsq95

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp7 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity31 (base 23)
Constitution14 (base 13)
Magic10 (base 10)
Willpower13 (base 12)
Cunning22 (base 18)

Resources

Life184/206
Stamina89/126
Healing Factor1.1
Regeneration4.5145292156577

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Stealth10
See Invisible10

Offense: Mainhand

Damage31
Accuracy36
Crit Chance5%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.45
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense18.35
Ranged Defense18.35
Fatigue4
Physical Save20.75
Spell Save8.05
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery - slings1.30
1/5
1/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around waist
Main armor
In main hand
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By David the Thalore Archer level 6
6th Flare 122nd year of Ascendancy at 07:14
see stats

Log

David picks up (n.): arcane elm wand of conjuration [power 91] (11/10 cooldown).
Talent Steady Shot is ready to use.

Talent Flare is ready to use.

You pickup 0.50 gold pieces.

David picks up (b.):
phase door rune (range 5; power 15; dur 3).
You pickup 0.65 gold pieces.

David's aura of power vanishes.


Talent Crippling Shot is ready to use.

David picks up (c.):
iron dagger (9.5-12.35 power, 5 apr).

Talent Disengage is ready to use.

David picks up (e.):
potent elm starstaff of warding (12-14.4 power, 2 apr, physical element).

David picks up (d.):
cruel elm vilestaff of illumination (10-12 power, 2 apr, darkness element).

David picks up (b.):
sun infusion (rad 5; power 20; turns 5; dispells darkness).

David picks up (d.):
teleportation rune of the psychic (range 35).

David picks up (c.):
wild infusion of the duelist (resist 15%; cure magical, physical).

David picks up (c.):
sun infusion (rad 5; power 20; turns 5; dispells darkness).

David picks up (d.):
sun infusion of the wizard (rad 5; power 26; turns 5; dispells darkness).