Ienerie the level 5 Shalore Necromancer by Alaricdragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic22 (base 20)
Willpower22 (base 19)
Cunning12 (base 11)

Resources

Life134/134
Mana148/148
Soul10/10
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save12
Spell Save15
Mental Save16

Defense: Resistances

Physical+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
2/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.40
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Impending Doom is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Ienerie wears:
pair of rough leather boots of tirelessness (0 def, 1 armour).

Ienerie refocuses the energies of his staff.

Space around you starts to dissolve...


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 2.48 gold from the transmogrification of
arcing pouch of iron shots of vileness (24/24, 15-18 power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (18/18, 16-22.4 power, 5 apr).
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.01 gold from the transmogrification of
rough leather belt of carrying.
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.15 gold from the transmogrification of
steady rough leather sling of acid.
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (25-40 power, 1 apr).
You gain 2.31 gold from the transmogrification of
slime-covered iron greatmaul of erosion (17.5-26.25 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Ienerie deactivates
Necrotic Aura.
Ienerie deactivates
Blurred Mortality.